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Topics - Team Kirby

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Video Games / Hardest bosses you've ever fought (spoilers)
« on: March 18, 2019, 07:53:30 PM »
We all know that boss fights are supposed to be challenging.  But some bosses...let's just say they go way overboard.  Some of those bosses are just too difficult to be fair--and sometimes to the extent that they aren't any fun.  That's what we'll focus on here.  Just post the most frustrating boss fights you've ever lost (or perhaps won, after millions of losses).

My picks:
1. Miracle Matter (Kirby 64: The Crystal Shards)
2. Void Termina [Soul Melter EX] (Kirby Star Allies)
3. Cackletta [2nd fight] (Mario & Luigi: Superstar Saga)
4. King Dedede (Kirby Air Ride)
5. Petey Piranha [2nd fight] (Super Mario Sunshine)

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Hey, YFJ here, gauging interest for what could be the first Kirby Air Ride tournament in the history of Mario Awards!  This isn't an official sign-up thread; I'm just seeing who would be interested, and if enough people could sign up to make this official.

This is a time attack tournament; all rounds should take place exclusively within the Time Attack mode in Air Ride.  This tournament is also score-based, meaning that you will earn points based on how you do relative to other players; in other words, no eliminations.  There will be a total of 9 rounds, one for each track in the game.  Each round will last 1 week; during that time, you must submit a time to me via PM with photographic proof.  There are no restrictions on characters or vehicles (although the Dragoon, Hydra, Flight Warp Star, and Compact Star cannot be used for obvious reasons).  No glitches, cheats, hacks, or mods that affect gameplay will be permitted.

The only prerequisite is that you must have unlocked the Nebula Belt track, which requires racing over 100 total laps in the Air Ride mode.  If you're interested in this but haven't yet done so, I recommend working towards that, as you will not be able to participate in the final round otherwise.  This doesn't take long, and likely won't be a problem for any potential participants.  The date has not been finalized yet, but it will likely take place sometime in June.

So if you're interested, post here.  I'm also open to any suggestions you might have.

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Fan Creations / YFJ's Crafty Creations (Game mods and more!)
« on: February 23, 2019, 02:50:42 AM »
Welcome to YFJ's Crafty Creations!  With my newfound interest in game modding, particularly Smash modding, I thought I might make a Fan Creations thread to call my own.  I'll post my various projects here, and give progress reports on said projects.  I may even release my modpacks on Google Drive if there's enough demand for it.  However, as game modding still takes time and isn't nearly as easy as it might seem at first, these are all relatively small-scale mods, so don't expect anything major.

Right now, I am working on a series of projects in Smash Wii U, which I call New Challengers Approaching!  The first new challenger?  Bandana Waddle Dee, whose presence in Smash is certainly long overdue.  Bandana Waddle Dee replaces Shadow Kirby as Kirby's eighth alt, and as such all of his moves are identical to Kirby's (although I recommend using custom moves to swap Inhale for Ice Breath to avoid glitchy graphics).  But I didn't stop there; that would have been boring, and it wouldn't make you feel like you're actually playing as a separate character.  At the time of writing, I have changed the character model, character name, Boxing Ring title, and voice clips (these were replaced with silence).

The one last thing I need to complete this modpack is a Bandana Waddle Dee nameplate, which I cannot find on the Internet nor create myself, so if someone could send me one that would be great.  I also haven't touched the Announcer clips at all, and I will likely replace them with silence to avoid any confusion with Kirby.  When all is said and done, I hope that Bandana Waddle Dee will be near-indistinguishable from official costume swaps like Alph and the Koopalings.

I had a progress video that I was going to upload to YouTube and post here, but the Miiverse shutdown also prevents video sharing, so oh well.  Hopefully I'll find a patch to this game that circumvents that.  But what do you think of it so far?  Thoughts?

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HelpDesk / Easiest, risk-free way to mod a Wii U?
« on: February 17, 2019, 07:49:18 PM »
So a couple weeks ago, I modded my Wii, and I'm looking to do the same to my Wii U.  I know that I could easily mod the virtual Wii Menu in the same way I did to my Wii, but the Wii U menu is another story.  I'm seeing that modding the Wii U menu requires a DS VC game (which I don't have) and could result in console bricking (which I really don't want to do).  Any other, non-risky way to hack the Wii U menu?  Any help is appreciated.

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General Discussion / Which NIWA wikis do you edit?
« on: January 29, 2019, 01:11:47 AM »
I thought this thread would best fit here as opposed to another board, even though this isn't directly related to the Super Mario Wiki.  Which of the NIWA wikis are you a registered user on and have contributed at least one edit to?

For me, it's these:
-WiKirby (active)
-Super Mario Wiki (mostly inactive)
-Nintendo Wiki (inactive)

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Handheld Gaming / Is the 2DS a viable replacement to the 3DS XL?
« on: January 18, 2019, 03:48:59 PM »
My 3DS has been broken for quite some time now, and ever since then I've been interested in getting a 2DS due to its cheap price (official refurbished for $60 USD) and the extra durability (the right hinge became the downfall of my old XL model, but that's missing here)  But I've heard it's a serious downgrade to other 3DS models, and is even outright uncomfortable.  I would kinda miss 3D since that was a pretty neat part of the system, and I've also heard that the screens are smaller and the sound quality is inferior.  I can live with smaller screens and lower sound quality (I have earbuds anyway).  And while 3D is definitely something I'd miss (especially when playing games like 3D Land), I suppose I can live without it if necessary.

So should I grab a standard 2DS for $60 but lose 3D and big screens, or pay extra for one of the "new" models with the possibility of my right hinge crumpling again?

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Video Games / Games you've beaten
« on: January 14, 2019, 05:28:42 PM »
Just list all the games you've ever beaten, 100% or otherwise.  As these lists may be a bit long, you might want to use spoiler tags.

Here are my lists (sorted by platform).  Games listed in red were beaten 100%.

Spoiler: Wii (click to show/hide)

Spoiler: Wii U (click to show/hide)

Spoiler: Switch (click to show/hide)

Spoiler: 3DS (click to show/hide)

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Video Games / Will a 3DS system transfer overwrite pre-installed games?
« on: January 06, 2019, 05:25:04 PM »
So I have plans to buy that Mario Maker 2DS since my old NSMB2 XL broke.  But it says the game is pre-installed rather than coming with a download code.  If I were to do a system transfer to it, would Mario Maker be overwritten?  And if so, will I be able to redownload it?  Thanks!

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Video Games / New York Times crossword forgets Wii U exists
« on: December 18, 2018, 03:20:35 AM »
http://www.nintendolife.com/news/2018/12/random_new_york_times_crossword_puzzle_forgets_that_the_wii_u_was_a_thing

rip

They should have just made the clue "successor to Nintendo GameCube" rather than "predecessor to Nintendo Switch".

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The Marioverse / Mario 64 or Mario 64 DS?
« on: December 04, 2018, 09:44:02 PM »
So I'm looking to get Mario 64, but I'm not sure which version to get.  The original has better controls, yet the remake is portable and has much more content (including :yoshi:).  I don't think the controls of the remake would bother me too much, but given its classic status I'd like to try the original version and see how 3D Mario evolved from there.  I'd like to try both eventually but don't know which to try first.  I would be playing the original on my Wii U, and the remake on my 3DS.  I've essentially decided not to play the remake on my Wii U, despite that being cheaper than a physical DS cart.  As such, I would have to pay a little more to play the remake.

Whatever version I get, I'll be happy just to have the game.  But if anyone on these forums happens to have a bone to pick with Mario 64, I included an option in the poll just for you. :wario:

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And how long will Nintendo be supplying them?  I want to snag at least one of them, but won't be able to until early next year.  I hope they don't stop making them before I can get them...

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Elimination / Hurt and Heal: Nintendo franchises (Winner: Mario)
« on: October 24, 2018, 02:01:04 AM »
Mario - 20
Zelda - 20
Pokémon - 20
Smash - 20
Donkey Kong - 20
Yoshi - 20
Kirby - 20
Wario - 20
Metroid - 20
Star Fox - 20
Animal Crossing - 20
F-Zero - 20
Pikmin - 20
Fire Emblem - 20
Kid Icarus - 20
Splatoon - 20
Xenoblade - 20

If I'm missing any major ones, feel free to add them in with 20 HP (first 10 replies only, to keep things under control).  Remember, Nintendo franchises only, and one-off games (Ice Climbers) or sub-series (Mario Kart) are not included.  Sorry, this offer has expired.  Please stick with the franchises already in.

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Handheld Gaming / Kirby's Extra Epic Yarn
« on: October 13, 2018, 08:58:20 PM »


So, this was announced last month, but no one made a thread for it.  Surprised they decided to port a spin-off instead of Crystal Shards or Return to Dream Land, but this game looks pretty good!  I missed out on it back in 2010, so I'm looking forward to this port.

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The Marioverse / Super Mario series sales data
« on: October 06, 2018, 08:30:36 PM »
I was bored, so I decided to compile a list of the sales of core Mario titles.  All sales figures are taken from Wikipedia's "List of best-selling Nintendo _______ video games" articles as of October 6, 2018, and are listed in millions.


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HelpDesk / Any way to use Wiimmfi patches without homebrewing my Wii?
« on: October 01, 2018, 02:38:51 PM »
I've been interested in playing Wii games like Mario Kart Wii online, but Nintendo Wi-Fi's been long dead and I have to install Wiimmfi patches to play online.  They seem to require the Homebrew Channel.

The problem is, I don't want to install any unlicensed software on my Wii.  I put Riivolution on an SD card so I could play NewerSMBW, but that doesn't seem to be an option here.  Any way to use those Wiimmfi patches on my Wii...without installing anything?

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Must be a super-rare version of the game.  Nintendo doesn't print it anymore, and Amazon sells it for $90.  Which is odd, considering that Nintendo still sells the standalone New Mario U for $60, just like the bundle.  I guess it was intended as a limited edition?

But this is the ultimate collector's item, people.

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Typical counting game, but anyone can reset the count...whenever they feel like it!  It's a matter of fate as the count resets at random!  (UPDATE: Let's make this even more fun and let anyone change the count however they want!  Then TRUE chaos will break out! :bowser: :bowser: :bowser:)

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Video Games / The last thing you redeemed from My Nintendo
« on: September 19, 2018, 04:11:42 PM »
Just post whatever you most recently got from My Nintendo.

For 200 Platinum Points, I got a 30% discount on Super Mario 64.  It expires November 2nd, so I'd better use it soon!

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Video Games / Games you feel are underrated
« on: August 28, 2018, 02:36:10 PM »
Basically, games you like that get a lot of hate.  Please note that topics like these are highly subjective, and not everyone is going to agree.  I'll start:

Super Mario Sunshine (GCN)
It's pretty unfortunate that such a great game shows so many symptoms of a rushed game.  It is certainly a flawed game; however, many people will go so far as to say it's bad.  But in my opinion, that's where they're wrong.  While the lazy implementation of Blue Coins and the awkward camera controls can certainly impact the experience, it's still a great game behind those flaws.  I liked the implementation of FLUDD and the way it innovates gameplay.  Yoshi was also really fun to use, even if it meant avoiding water.  It may not be perfect, but behind a few minor flaws there's a lot of fun to be had, and that's really what matters most.

Mario & Luigi: Dream Team (3DS)
As everyone probably knows already, I love this game.  It's fun, it's creative, but perhaps the most controversial attribute of this game is its sheer length.  I personally liked how long it was; it really increased the life of my game.  I also loved the Hard Mode, which basically made you start the game from the top and really builds up the challenge.  The Real World was great, but the most creative and fun parts of the game were all in the Dream World.  And I haven't even mentioned the soundtrack yet; it's probably the best in the Mario franchise (imo)!  This game remains my favorite RPG, and is one of my favorite games of all time.

Super Mario 64 DS (DS)
If you have a problem with the controls, blame the system, not the game!  This game is outstanding on a 3DS or Wii U.  While you can still only move in eight directions, 3D Land had this same kink and got away with it.  This game takes everything that made the original game great and builds upon it.  It adds 30 new stars and 3 new characters.  The only real downside to the DS version compared to the original N64 version is the fact that a lot of players just want to be Mario, which the game prevents them from doing until later.  But overall, this game is just as great as, if not better than, the N64 version.

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https://bgr.com/2017/01/13/super-mario-odyssey-rom-hack/

We all know about Super Mario Odyssey...right?  I guess not, because I just found an article about another game of the same name.  Super Mario Odyssey (2004) is a ROM hack of Super Mario World (1990).  It came long before Super Mario Odyssey (2017) even began development!  Maybe Nintendo was inspired by the name...

This all reminds me of an old Nintendo Power fan letter that predicted Super Mario Galaxy (2007) long before it started development (here's an article about it).

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