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Topics - Hailing Taquitos

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HelpDesk / Wii U gamepad flickering (Color Splash)
« on: August 02, 2018, 12:59:39 AM »
A few days ago I decided to play Color Splash again after not touching it since it came out. My save file was gone but I know why that is. The issue I'm having is, after being idle for a day or so the Gamepad starts flickering. It fixed itself when I left the stage I was in. I recall noticing this when I first played the game as well, but figured it was just because I was running it from a dump, and there must have been an issue with that. But now I'm playing a physical copy, and the gamepad still flickers after a while. I've never noticed this in any other game besides this one, and I haven't found any documentation on this happening to anyone else. Granted I do leave my Wii U idle when I'm not playing it, but that's always been convenient and worked fine for other games.

I also know the flickering is the game, not the display, because it doesn't flicker when I suspend the game and the home menu appears. Anyone have any suggestions/insight on why this may happen?

I've decided on the style of my presentation and since I didn't have any other users appear in the one I did last year, how about we change that this year!

The roles will most likely be within the audience. If you'd like to appear and have sprites, send 'em my way! For consistency sake, I'd prefer if they were at least similar to the GBA or DS Mario & Luigi style, but I'll take what you have. If you don't have sprites and there's a NPC you feel can represent you that exists in the early M&L style, that's fine too :)

Signups for a guaranteed appearance are now closed, but feel free to post if you're still interested, as I'll come back if my script allows for more cameos :luigi:


Baby Luigi
The Pyro Guy
Shy Guy on Wheels
Luigi 64DD
BBQ Turtle
Meta Knight

OK so, I have a list of 44 hexadecimal numbers. I need to increase them all by the same amount. I found this hex calculator which was useful, but it only does one equation at a time. That's a lot of copying and pasting. I can't seem to find something where I can paste all of them and have them each increased by the same amount (also in hexadecimal, which is probably why I'm having trouble finding this, as most calculators are decimal)

Anyone have any suggestions?

HelpDesk / Blender issue
« on: May 22, 2018, 06:04:34 PM »
I'm having a bit of an issue with Blender. Namely, in rendered view (which I use to preview how a render will look without actually doing a full render), a part of the model appears with corrupted textures, or just random patches that are mostly black with a few specks of color. It's only in this one part of the model (which is Pauline from Odyssey) and I have no idea what's causing it. I've changed many settings and there's always oddities on that one part. It's all one object too, so it's not there's 2 objects clipping into each other. Does anyone who uses Blender know anything that could be of use here?

HelpDesk / Chrome is suddenly using a lot of memory
« on: March 28, 2018, 08:19:22 AM »
Even with only a single tab open, the task manager shows Chrome using around 387mb of RAM, and I've had it crash several times over the past week or so, usually overnight leaving me confused as to why it was not open when I came back to the computer, and pages often crash because there's not enough memory to keep them loaded. I've had this happen in the middle of watching YouTube videos. Just a few minutes ago I had another crash happen while browsing Google Images, first the page crashed and I refreshed it, but then the entire browser closed.

I only recently had to freshly reinstall Windows and most of my programs, though I'm not sure if that's what caused this. Chrome is using more memory than Photoshop, Premiere and Blender combined and that's with only one tab open. I don't have any extensions that I think are causing it, the only new one is View Image (because that basic feature needs an extension now apparently, but that's beside the point)

Where should I even begin looking for the problem?

HelpDesk / Windows Explorer search not registering
« on: March 18, 2018, 09:14:58 PM »
A very convenient feature for me has been the ability to input a search in Windows Explorer, whether just browsing for something or in an Open/Import window for a program. Even typing a simple period in it will sort everything starting with the most recent additions, very handy.

But sometimes it stops working and I don't know why. The image below hopefully illustrates this, I was trying to import in Premiere and I have a lot of stuff in the Videos folder so this would be really handy here. But as shown, I typed in the box and it was as if nothing happened. Pressing enter doesn't do anything either. Anyone know a solution to this or what causes it?


I can't believe it! Looks awesome! :bowser:

I freaked out when this came on. Seriously. This is my reaction.

It's a shame that PIT got skipped over though. PIT + BIS would've been better than Minion Quest 2.0 imo.

Releasing 2019, a bit late for a remake imo, hilarious that Smash is coming sooner lol.

Entertainment & Media / Wreck-it Ralph 2
« on: February 28, 2018, 09:56:45 AM »
A trailer just released for Ralph Breaks the Internet: Wreck-it Ralph 2, the first proper trailer we've gotten for it. Looks good, though it didn't really introduce much plot other than they're going online. Made it seem like they just go on the Internet for fun, but I'm pretty sure I've heard they actually go in hopes of fixing an error in Sugar Rush.

Spoiler (click to show/hide)

EDIT: New trailer 6-4-2018

HelpDesk / GIF glitch in browser
« on: February 18, 2018, 02:13:19 AM »
I've often noticed random flickering frames when browsing, it's seemed random and I hadn't figured out where it came from but I at least think I figured out how to replicate it.

Basically, if there's an animated GIF underneath a resized image, and I click on the resized image to see it at full size while the GIF is offscreen, scrolling down will reveal whatever frame the GIF was on when I resized the above image, in its original position before it was shoved down, flickering rapidly.

For an example of what I'm referring to, I'll replicate the setup that I discovered it with- this Odyssey Bowser render. If I were to click it to view at full-size under the above conditions, the current frame of the GIF in my signature would overlap the Bowser image and flicker rapidly. I've noticed this with other people's GIF signatures as well, and on other websites (like DeviantArt which allows you to click some deviations for a larger view, when there's GIF avatars such as my own in the comment section)
Spoilered below is what this error looks like (it flickers so if you're prone to seizures don't click it) followed by the Bowser image at the end of the post, to show where it is in relation to my signature to result in such a glitch. If someone has any idea how to correct this, I'd appreciate it :) I'm using Google Chrome.

Spoiler: The glitch (click to show/hide)

The Marioverse / Mario Kart Tour (mobile)
« on: January 31, 2018, 08:44:57 PM »

Nintendo's apparently making a mobile Mario Kart.

Not sure how to feel about that.

HelpDesk / Wiki quote formatting question (solved)
« on: January 22, 2018, 03:14:43 AM »
I'm updating my userpage on MarioWiki and the quote formatting is bugging me. I don't want "User:" to appear next to my name after the quote (I already have the page set to omit that part in the header) yet anything else generates a redlink. I try to make it a fake link but that screws up other parts of the formatting (and in honesty I just would rather have no links at all)

For example I'm getting stuff like this-

[[Fawfulthegreat64|Fawfulthegreat64]], [[Super Mario Boards]]

Here's the formatting I'm trying to use, and I've tried several variations:
Code: [Select]
{{quote|I'd love to see Toads cannibalizing each other.|{{fake link|Fawfulthegreat64}}|[ Super Mario Boards]}}
Can someone tell me where I'm doing something wrong?

Edit: nevermind, that's what {{LLquote}} is for

With the news of Userpedia being locked at the end of this year, I'm trying to set up my article to be as up to date as possible before the close. But there's one piece of info that I can't change yet, but will be outright wrong soon after the year ends, that being my age. I realize the info will eventually be outdated but I suppose I'm a bit picky about my age being correct. It seems like something that shouldn't be hard to format but I'm not sure how. Is there a way to format this? Thanks :)

HelpDesk / Pencil tool in Photoshop suddenly erratic
« on: December 10, 2017, 02:18:45 PM »

I had this issue once before, never figured out what caused it but it eventually went away. It seems to be acting as if I'm clicking in 2 places at once, but the random extra spot is constantly moving around (so I get rapid scribbles like this when I click and hold)

Has anyone encountered this before or has any idea what might cause it?

HelpDesk / Elgato + OBS, quality issue
« on: October 26, 2017, 06:11:16 PM »
I'm trying to set up OBS to record from my Elgato HD60 capture device. Testing on Mario Kart 8 Deluxe, and it seems no matter what settings I use (seemed like bitrate was the issue but i thought that only mattered if you were streaming) I always get some nasty JPEG artifacts, particularly when there's lots of motion.

This is the best quality I've gotten in 1080p 30fps so far. 60fps just makes the video constantly freeze and stutter. I'm looking at my TV screen now and everything looks so fluid and perfect, any way I can get that quality or at least closer to it, with my Elgato + OBS?

HelpDesk / Wajam, won't stay gone
« on: October 05, 2017, 04:23:25 PM »
Every time I reboot my computer, my Google searches redirect into Yahoo searches. Sometimes it says Wajam instead of Yahoo. I've found the exact process that causes this, and when I end that process, the issue goes away. So I found where in program files it was (a folder named some complete nonsense like arhgf74rw4y984hndsfk) and just deleted that folder and everything in it, then wiped the recycle bin. After that, problem solved... until next reboot. Then the problem is back and yes, the junk folder exists again somehow. I could just keep deleting it but how does it manage to come back from nonexistence? I remember doing a Malwarebyte scan the first time this happened and it didn't seem to find the culprit.

HelpDesk / 3DS Max issue
« on: September 04, 2017, 01:30:31 AM »
I'm fiddling around with a character model in 3DS Max and one object is ever-so-slightly misaligned. But every time I move it back into position, it snaps back to the initial position when I deselect it. Google gives me all sorts of issues that aren't this one. Could someone tell me what might be causing this and how to fix it? Thanks.

I just bought a digital issue of this magazine and holy crap, it has so much artwork and comics and stuff that makes me a bit doubtful if this is official, but it IS the successor to Nintendo Power right? Do they have affiliation with Nintendo or is all that stuff closer to fan art?

HelpDesk / Any way to search the Internet by audio upload?
« on: July 16, 2017, 10:47:05 PM »
I have audio that I have been searching for years for the matching video, but have not found it. Is there a search engine that allows me to upload this audio file and have it pull up all existing videos (YouTube or not) with said audio? Google is not really helping or at least, the results I get don't seem like what I want.

In this thread I will be posting ideas for a crossover between Mario & Luigi and Paper Mario, similar to Mario & Luigi: Paper Jam but with more of a focus on combining elements from both series (particularly the earlier Paper Mario titles before Sticker Star) and adapting them into a modern Mario & Luigi format. Feel free to contribute your own ideas :)

*As a personal challenge (and since most of you probably already know my stance on this), I will not be dwelling on story and character related topics. Instead I'll discuss potential gameplay combinations not seen in Paper Jam.*

So, to start things off, the general battle system would adapt more mechanics from the first two Paper Mario games into the base Mario & Luigi system.

  • Paper Mario now acts as a partner to Mario and Luigi. Instead of BP, he has FP, which is on a much lower scale than Bros. Points. Likewise, Paper Mario's HP is on a lower scale and, along with FP, are two (of a total 3) stats to choose in level ups for him. They will always increase by 5 when chosen. His Defense is by default much higher than the Bros. as well, so his damage is more akin to how it is in the first two Paper Mario games.

  • Due to Paper Mario now acting as a partner, he may be swapped out with a set of other partners. These are Paper Luigi and Paper Peach. For simplicity's sake, they share EXP and level-ups however their HP and FP can be at different levels (out of max, which will be the same) depending on how they're used.

  • Items now include "Paper Items" which can only be used by Paper characters, much like Bowser's Drumsticks in Bowser's Inside Story. Paper Items include items such as Thunder Rage, Life Shroom, Shroom Shake, Shooting Star, and more.

  • Badges return for Mario and Luigi, but are also a bit different for the Paper characters as well. Paper Badges require BDP*, a new stat exclusive to the Paper characters. It can also be chosen on levels and always increases by 3. This stat works like in the first two Paper Mario games, and the badges work similarly as well, though some have the added effect of providing the Paper characters with their own meter on the bottom screen that fills up vertically in between Mario's and Luigi's badge meters. The effects are more powerful if a full Trio Badge Meter is activated, and extend to the active Paper character while a Bros. badge meter only affects the Bros.

  • As mentioned above, Paper Mario can be swapped with Paper Luigi and Paper Peach. Here are some differences between how they play:

    • Paper Mario has the highest Attack Power of the partners and his Hammer defense lasts longer since instead of a simple swing, he performs the Super/Ultra Hammer maneuver from TTYD.
       His jump defense, however, is normal. His Emergency Block is replaced with a Superguard if timed properly. Along with standard jump and hammer attacks (using the Paper Mario action commands), he also works the best with offensive badge abilities such as Quake Hammer, Power Smash, Power Bounce, etc. and can naturally use Ground Pound as his standard FP-costing move.

    • Paper Luigi has the highest Speed and his Jump defense lasts longer but takes slightly longer to initiate. He performs his Super Jump from SPM (which Mario used in TTYD as well). His hammer defense is normal. He also has the usual jump and hammer attacks, his default FP costing move is Super/Spring Jump, which works like it did for Mario in TTYD, watch the shadow.

    • Paper Peach has the highest Defense, and she does not have Jump or Hammer defense. Instead, she always defends by hiding under her Parasol, always negating all damage but it must be timed right since it only lasts so long, much like Bowser's Shell defense in BIS. Her Attack Power is by far the weakest and her strongest moves are oriented at healing the Bros at the cost of FP. She does not use a hammer so Hammer badges are useless on her. Some of her moves are based on partner abilities in the first 2 PM games.

*The D is present to set this stat apart from Bros. Points.

This is a rough concept, constructive criticism is appreciated!  ;D

The Marioverse / Mario & Luigi: Superstar Saga + Bowser's Minions
« on: June 13, 2017, 04:00:21 PM »
Mario & Luigi: Superstar Saga 3DS remake with a new mode starring Captain Goomba and Bowser's minions. Release date is October 6, 2017

Spoiler: Reveal trailer (click to show/hide)

Spoiler: Box art (click to show/hide)

Spoiler: Artwork (click to show/hide)

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