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Topics - Smashgoom202

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So here's the second part of this series of topics I'm making.  Like with the previous one, this is mean to be a general discussion and speculation on what kind of a moveset a character would or could have if they were in Super Smash Bros.  This is not meant to be a debate topic, nor are there any real limitations to whom you can suggest.  The only requirement is that if you suggest a character, you have to think of a reasonable moveset for them.  It doesn't have to be a detailed, fully fleshed-out moveset either, it can just be suggestions as to how the character would attack, possible strengths and weaknesses, special move ideas, etc.  The sky's the limit as to who you can suggest, just be sure to think it out and really consider if there's a good moveset to be had with the character.

Okay, with that out of the way, it's time for characters from the Donkey Kong universe!  You know what I find interesting about the Donkey Kong universe is that, even though it's shared with the Mario universe, it's not really a spin-off series like Yoshi or Wario.  Both Mario and Donkey Kong debuted at the same time in the same game, and both of them continued to start in separate games.  In a since, it can be considered it's own series, that just so happens to cross paths with the Mario series relatively frequently.

But as for characters, the first and most obvious choice is King K. Rool.  Aside from Ridley, he's the most suggested newcomer villain for the Super Smash Bros. series, in addition to being a pretty popular choice in general.  I honestly don't want him THAT badly, or at least not as badly as Ridley (seeing as Donkey Kong has plenty of characters to work with and get representation from, whereas Metroid doesn't have nearly as much to work with and Ridley is an iconic character of that series that can theoretically work, YES HE CAN and NO I'M NOT GOING TO DEBATE IT HERE), but he'd still be a fun choice.  I see him being another heavyweight, obviously, though in particularly, I can see him weighing the most out of all the characters, perhaps on par with King Dedede.  I can also see him being an incredibly powerful character while not being that mobile, similar to his playable appearance in Super Mario Sluggers.  Though then again, since Super Smash Bros. is a very mobile game, I'm not sure how this could work.  He'd have to have at least a decent jump, or failing that, a highly useful recovery to make up for his lack of mobility.  His smash down can just me him doing a small hop and creating shockwaves around him (you know, 'cause he's so fat. :P)!  For his special attacks...  Well, he can toss his crown, which can act like a boomerang (taken from Donkey Kong Country), and take out his blunderbuss and shoot slow moving but high damaging bullets/cannonballs (taken, sort of, from Donkey Kong Country 2: Diddy's Kong Quest); either one of these can be his neutral special move or his side special move.  His up special/recovery can be his helicopter device from Donkey Kong Country 3: Dixie Kong's Double Trouble, and it can cover a lot of distance to make up for his otherwise poor jumping skills (he can even attack while on it).  Not sure about what his down special could be...  keep in mind I haven't played Donkey Kong  64, so I don't know about what he does or could do in that (other then apparently he challenges DK to a boxing match).  As for a Final Smash, I always imagined that he could make a huge leap, and when he lands, a bunch of gigantic cannonballs fall from the top of the screen, just like one of his attacks from Donkey Kong Country.  Somehow, I feel like I could to better or be more creative then that.  If anyone has any ideas, feel free to toss them out!

Along with King K. Rool, Dixie Kong is frequently suggested as far as Donkey Kong characters go.  In fact, for me, I feel like both she and King K. Rool are a "full package" type of deal.  I'd rather see both of them in the game then just one or the other.  The cast would just seem incomplete without one.  As far as a moveset would go, I can definitely see her ponytail being put to good use, particularly in terms of grabbing opponents and also used as her recovery.  What else she can do is hard to say, since I don't want her to be too similar to Diddy Kong.  For some reason, I imagine that bubblegum would be used as one of her special movies.  Like I can see her neutral special being a "bubblegum pop" move or something.  As for a Final Smash, she can whip out her guitar and do some sweet shredding on it, kind of like the Barbara Assist Trophy from Brawl.  Some might say this is too similar to DK's Konga Beat Final Smash.  I say, I'm fine with having more then one Final Smash being similar to another.

So you would think that's it for possible playable Donkey Kong characters?  Not quite, because I have one more idea, that being Cranky Kong!  Now, what's weird about this idea is that I was pretty much with the vast majority in not thinking he'd be likely at all or not being all that interesting or whatever.  Then Greninja got confirmed for the new Super Smash Bros.  I'll be honest, even though he looks awesome to play as and "made sense", I'm STILL a little flabbergasted to see him playable...  which is why I'm suddenly all over the idea of Cranky being playable.  See, a lot like Greninja, he's not really "expected" to be in the game, but he also makes sense in many ways; he's been in the DK series ever since the first Donkey Kong Country, he's consistently been in almost every major Donkey Kong game since, he's frequently stated to be the ORIGINAL Donkey Kong from the arcade game...  Hell, much like Rosalina, who's playable in a lot more games lately, his popular got boosted by being playable in Donkey Kong Country: Tropical Freeze!  So yeah, he might be unexpected, but his inclusion WOULD make sense, much like Greninja being a representative of the 6th generation of Pokémon!  But what would his moveset would be like?  Well, he'd definitely get a lot of use of of his cane.  I also want to se ehim use his beard, but I can't think of many attacks that could work like that...  Also, whenever he kicks, he uses both legs, and would typically use his cane as a means to keep himself steady.  He's be surprisingly agile for someone of his age.  Of course, his down special would be his Scrooge McDuck-style pogo cane from Tropical Freeze, in which he'd be able to bounce around on it.  He could also bounc of opponents, but I'm not entirely sure how to balance this move out, like after a certain number of bounces he'd stop or something...  I guess he could also use his "denture popgun" from the same game, but I'm not too keen on that, particularly since even in that game it felt like a lame knock-off of the peanut popgun.  But here's the kicker: his Final Smash would involve him turning into his old arcade self!  He'd just jump up and down, causing tremors that would either stun/bury opponents or send them flying (not sure which to go with)!  He'd also throw barrels and summon springs and those fire creatures!  This is seriously a brilliant Final Smash idea, I'm actually a bit proud of myself for coming up with it (#HumbleBrag :P).

So those are all the characters I can think could work as playable characters.  There are other DK characters like Funky Kong, Candy Kong, etc., but I either don't think they're cut out for fighting (not that that's ever stopped other characters from being playable, hello Villager) or don't have that much to work with.  Not to mention, they wouldn't be AS unique as the others I mentioned above...  in my opinion.

But if you think differently, by all means, say so!  I'd love to see if anyone can make a good moveset out of Stanley the Bugman! XD

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Super Smash Bros. / Character Moveset Speculation: Mario
« on: April 22, 2014, 11:23:35 PM »
Okay, I'm going to do something either stupid or interesting, hopefully you won't think it's stupid.  For the next few days, I'm going to make a series of topics about characters I either hope or expect to be in Super Smash Bros. for 3DS and Wii U.  This isn't a wishlist (though I will mostly be talking about characters I want or I think would have a good, workable moveset) nor is it a "rate their chances" kind of deal.  This is just going to be a fun little bit (well, knowing me, it likely won't be so little) of speculation and imagination.  The only thing really required is that you try to explain how the character can work as a playable character and make them unique and try to justify their inclusion, and not just go "I think [blank] would be awesome in this game!" or "I want [blank] in Smash Bros.!"  I meant to do this a lot sooner, and to prevent me from going overboard like I usually do, I'm going to split the topics up by franchise/series/universe.

Oh, BTW, this is also NOT a topic to argue whether or not a character is getting in.  If you think a character can't get in or shouldn't be in, it doesn't matter as far as this topic's concerned.  So long as you can think of a workable moveset, and if you think it could fit in the roster, by all means go all out!  And remember to have fun with it! ;)

Well, now that I've said that, I should probably say I'm not good at creating in-depth movesets.  I doubt I'd be able to create a detailed moveset, describing every single attack and how much damage it would theoretically do and it's knockback and all that.  However, I can list some characters and give a good estimate as to how they could function, if they were playable.  I should also say that after Greninja got confirmed to be a playable character, not to mention going to such extreme lengths on saying how Ridley can still technically be a playable character while also a boss, my mind has opened up considerably in terms of who could work and would can be playable.

For example as far as Mario representatives go...  I have this theory, and it has to do with the number of playable Pokémon characters I speculate will be playable.  In addition to the the four Pokémon revealed, I suspect Jigglypuff will once again return as an unlockable, and also predict there will be one more unlockable Pokémon (maybe Mewtwo, maybe not), leading to 6 representatives for the franchise.  Even though Pokémon is one of Nintendo's biggest franchises (and there were 6 playable Pokémon in the last game), I feel like Nintendo's two other big-time franchises, Mario and The Legend of Zelda, shouldn't be outdone this time.  Therefore, I'm going to be bold and predict each of them will have ate least 6 representatives for their respective universe.

And yeah, I know Yoshi, Wario, and Donkey Kong are technically part of the Mario universe, but whatever, I still count them as their own thing despite sharing the Mario universe among them.

ANYWAY, with that in mind, I think of what other Mario character would be playable alongside Mario, Luigi, Peach, Bowser, and Rosalina, and out of all the characters in the Mario universe, Bowser Jr. feels like the most likely and most obvious choice.  He's been in a lot of recent games, he's Bowser's son, and unlike the Koopalings (whom, when it comes to them, it's either all or nothing, and I highly doubt Sakurai would go the extra mile to somehow make all seven of them playable), it wouldn't be that complicated to create a moveset.  Some might think that he'd just be a mini-Bowser, just lighter and faster, but I think there's more to work with in his case.  For one, he has his Magic Paintbrush, which could either be part of his normal moveset or be reserved for his special moves.  I honestly think it would work better as a special move, in that he could hit an opponent and they lost traction because of the paint or something to that effect.  He'd also have first breath, but unlike Bowser, it's more of a small fire ball that travels a short distance.  It would stop an opponent and burn them a bit.  His movement would be very ninja-like, like it is in the Mario games.  Some might think this would make him less likely, as we already have two ninja characters in the game, but while Greninja is a stereotypical ninja character combined with water-based moves and Sheik is a...  slightly less stereotypical ninja character, Bowser wouldn't use that many ninja-moves.  Heck, I'd expect a lot of his attacks to almost mick Bowser's, but not in a clone-y kind of way.  He'd try to fight like a strong guy like Bowser, like using punches, slashes and kicks,but wouldn't be as powerful.  As for a Final Smash, I'm having a hard time thinking of one.  Part of me would think Shadow Mario would be involved if it's not already involved with a special move, but I think a better idea would be to summon a Koopa Troop armada, or an airship and blast everyone with cannonfire!  ...Yeah, like I said, I'm not very descriptive with my moveset ideas, but I still felt the need to share what I had in mind.

Another common Mario character recommendation is Paper Mario.  Honestly, I never liked the idea of Paper Mario being playable, since I don't like the idea of characters literally fighting themselves (see Mario and Dr. Mario, Link and Young Link from Melee), but since Zelda and Sheik, as well as Samus and Zero Suit Samus are separate playable characters, screw that notion!  The more I thought about it, though, even though I don't necessarily want him any more, I DO think he'd have a really creative moveset...  at least as far as special attacks are concerned.  I'm honestly having a hard time thinking of normal attacks for this character, since Mario's attacks in the Paper Mario series are either jumps or use of the hammer.  Maybe he could incorporate his partners somehow...  There's also the question of what his Final Smash would be like...  Also, I haven't finished playing Paper Mario: Sticker Star, because it sucks (or rather, I really prefer the old playstyle over this one), so if there's a good Final Smash-type move in there, I don't know about it.

the last character I want to talk about today is Toad.  It's unfortunate that Toad is, yet again, Peach's neutral special move, because I would have put him about Bowser Jr. as the most obvious and likely character for the Super Smash Bros. series.  The fact that he still isn't is kind of sad, honestly, considering he's been a major player at least as long as Peach and Bowser.  If they were to make a Super Smash Bros. after this, I'd say to replace Toad with Toadsworth and make Toad a unique character.  Other then that, there's still a possibility of Toad being playable, with the playable Toad having red dots and also a red vest, and changing color.  Really slim and rather unlikely, but it's worth suggesting.  Now some of you might be thinking, what could Toad possible have to work with that Peach doesn't already have?  Well, there IS one game that Toad starred in that they could take a lot from, and that's Wario's Woods.  In the game, Toad has to stack up Warios minions, then plow them up using bomb!  A bomb toss could either be his side or down special move.  Also, since Mario uses at least two power-ups in his moveset, I don't see it as much of a stretch for Toad to do something similar.  Maybe Toad can ride around in a go-kart, similar to Wario's Wario Bike, or perhaps Toad can leave around Poison Mushrooms (that look like how they did in Super Mario Kart) that either shrink or temporarily stun an opponent.  I could use the Wing Cap being his recover, in that the wings appear on his mushroom cap! :P  As for a Final Smash, I think he could take out a Mega Mushroom and grow gigantic.  He can't attack in this Mega Mode, he can only move and jump, but getting run over by him results in an instant KO!  Also, an alternate costume could be his captain of the Toad brigade outfit!

And those are my ideas for characters.  There were others I considered, like Fawful (who I was going to do but I couldn't think up that creative a moveset for him) and the bosses from Super Mario Bros. 2 (which haven't been that relevant in years), but I couldn't think of much to say about them.  If you do have some ideas, by all means, post about them.  Hopefully, this'll be fun...  Also, tell me what you think of my basic ideas for characters.

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Super Smash Bros. / Gematsu Rumor Topic?
« on: April 20, 2014, 02:55:00 PM »
Remember that topic where I posted a big-time rumor that managed to get some things right but was eventually disproven?  Well, I'm making another one of these for another rumor that's been given some credulity lately, specifically the Gematsu tip-off.

For those of you unaware, Gematsu, a gaming website apparently, received an anonymous tip-off that, of all characters, the Wii Fit trainer would be in the game.  Since they couldn't validate the source of the tip-off they didn't bother posting about it...  until the Wii Fit Trainer was confirmed.  Then they posted this article about it:

http://gematsu.com/2013/06/wii-fit-trainer-joins-super-smash-bros

Incidentally, the supposed "tipster" said other characters would be in the game, including Mega Man, the Animal Crossing villager, Little Mac, Pac-Man, and "your Mii".  Well, as we all know, Little Mac was indeed eventually confirmed, adding further credibility to this.

I remember hearing this a while back and not thinking that much of it.  I mean, Wii Fit Trainer aside, they all feel like really obvious choices...  Then this article was posted a few weeks ago, JUST before the Super Smash Bros. Direct:

http://gematsu.com/2014/04/rumor-shulk-palutena-set-super-smash-bros

The tipster said that not only Pac-Man and Mii are on their way, but that the following characters would be playable:

Shulk (Xenoblade)
Palutena (Kid Icarus)
Chrom (Fire Emblem: Awakening)
Chorus Men (Rhythm Heaven)
Pokemon from Pokemon X and Y

Keep in mind, this was posted BEFORE the Direct as opposed to after.

Three things I took note of from this new article:

1.) They said a Pokemon from Pokemon X and Y...  They didn't say Greninja.  (also, they didn't use Pokémon with the special "é", but I'm not sure if that's Gematsu or the tipster's fault).  Really, even though I wasn't really expecting Greninja or any gen 6 Pokémon (I was thinking they'd bring back Mewtwo before that, but whatever), this is still an incredibly vague character leak that could refer to any Pokémon from Pokémon X and Y.  Not to mention...
2.) Almost all of the characters listed, including the "Pokemon from Pokemon X and Y" deal, much like the last supposed tip-off, are incredibly obvious choices.  They're pretty much shy of Ridley in terms of characters people both wanted and expected...  except for one.
3.) Much like the Wii Fit Trainer, the list contains one out-there choice, and that's the Choir Boys from "Rhythm Heaven".  Now, I've never played any of the Rhythm Heaven games (there are only three in the series, one of which is Japanese exclusive), but my immediate thought was "Choir Boys?  As in more then one character?  As in more then two characters?  How's THAT supposed to work?!"  However, for the sake of this little write-up I'm making, I decided to hunt down some gameplay clips of these guys.

<a href="http://www.youtube.com/watch?v=AWUML0lvSFk" target="_blank">http://www.youtube.com/watch?v=AWUML0lvSFk</a>

...That's apparently the best I could find that isn't a remix or some fan-made stuff.  Yeah, apparently these guys are only in Rhythm Heaven Fever, and not Rhythm Tengoku or Rhythm Heaven Fever.

This really begs the question...  why them?  Regardless of if this is really just a stupid made-up rumor or if Sakurai and Nintendo really did put such a bizarre character (or characters) in the game as playable, why them?  I've actually seen quite a few characters from this Rhythm series suggested, specifically Karate Joe and the Rhythm Wrestler, both, incidentally, seem better suited for fighter then the Choir Boys; not to mention, I think a Rhythm Heaven character would be a unique idea, since they could incorporate timed, rhythm-based attacks into their moveset.  But...  again, having a hard time wrapping my head around how a trio of dudes who are mostly known for singing (and not very well, no offense) can work as a playable character in this game.  And I'm saying this as a guy who's mind has been opened up to new possibilities for characters.  Hell, after so long of being on the other side, I actually want Pac-Man playable!  I'm guessing they'll incorporate various aspects of the Rhythm series, as well as different mini-games from the series into one character, a la Mr. Game & Watch, and that I'm totally down with...  But out of all the characters seen in that series...  why go with the Choir Boys?

On the off chance that this rumor IS true, I would DEFINITELY love to see how they made it work, but until it's proven or disproven, could someone help explain this to me?  Preferably someone who's played the Rhythm Heaven games?  Also, yeah, what do you think about these supposed tip-offs?  Could the guy really be an insider, or just a lucky guesser up to this point?

...By the way, here's a GameXplain discussion about it.

<a href="http://www.youtube.com/watch?v=MTYYn8xiVxY" target="_blank">http://www.youtube.com/watch?v=MTYYn8xiVxY</a>

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Super Smash Bros. / Alternate Costume Ideas/Predictions
« on: April 17, 2014, 11:28:16 PM »
If there's already a topic for this, post a link to it and lock this.

The topic title says it all.  Personally, I think it would be nice if every character had at least one alternate skin/costume, though I have to wonder if every characters has that many alternate designs to offer...  Here's a list alternate costume ideas I have for all the confirmed characters so far.

Pit: Well, there's always Dark Pit, who was actually in Brawl (albeit before Dark Pit was a thing).  Here's MY thought though: how about Pit's original look?  You know how Sakurai "updated" Pit's look for Brawl, with the mindset of what Pit would look if his games continued?  Well, how about his more simplistic look from the original Kid Icarus games as an alternate costume?  To give you an idea of what he would look like, here's some official artwork from the first Kid Icarus, as well as Pit's trophy from Super Smash Bros. Melee.  A lot more plain compared to what Pit normally wears nowadays, wouldn't you say?

Bowser: Well, Dry Bowser is the first thing that immediately comes to mind.  People have suggested Dark Bowser, but I'm very "eh" that, mostly because I find Dark Bowser and the Dark Star from Mario & Luigi: Bowser's Inside Story to be very bland, cliche, and boring...  But HERE'S a creative idea, what about Bowser's original look from Super Mario Bros.?  You know, that weird green thing, the thing that King Koopa from the cartoon series is mostly based on?  Or how about going a step further and having his original look as conceived by Shigeru Miyamoto?  The one seen on this old artwork (that I THINK could be seen on the European cover of Super Mario Bros.); now THAT'S going old-school!

Pikachu: Other then shiny Pikachu, I can't really think of any kind of alternate costume/skin to use...  Some have suggested a Pichu or Raichu look, but I'm not too sure about that...  Maybe they could make him look like the original TCG card?  That would be an out-there choice.

Fox: Well, there's his look from Star Fox Adventures, as well as his look from Star Fox: Assault.  They could even go the route of Project M and make his alternate skin his original look from Melee!  Considering that a lot of people think his Star Fox: Command look looks pretty dumb, that would be a nice gesture.

Kirby: Even moreso then Pikachu, I don't think Kirby can have any true alternate skins, other then the color swaps he already has.  I'm almost tempted to say there should be a Gooey costume, but I'm not sure if they'd be able to make that work.  Really, he can't wear anyhting because it would interfere with the hats he gains form using his copy ability.

Wii Fit Trainer: Well, she already has the male Wii Fit Trainer...  But what about giving her the same look she has in Wii Fit U?  It wouldn't be that hard.

Mega Man: Okay, since the various Mega Mans are part of his Final Smash, that limits the suggestions/predictions I have.  Of course, I expect some of his color changes from when he uses a Robot Master's power from the original games, but what else...  Well, he could fight without his helmet, which we briefly saw at the beginning of his SSB trailer.  Or they could go a step further by having him look like what he did before he became Mega Man, i.e. back when he was just "Mega" or "Rock" or whatever.  ...Or maybe they'd give him a Proto Man or Bass costume, but I doubt that.

Samus: Well, most of her suits are just variations on the Varia Suit, just the same suit with different colors (and very slight visual changes), but what I'd really like to see is her Fusion Suit that actually LOOKS like it does from the game Metroid Fusion!  Oh, and her normal Power Suit, too!

Link: Well, there are variations on his tunic color for sure, but they already have that covered since Brawl.  No, what I'd like to see are some other kinds of outfits, like him in his Magic Armor, his farmer look from Twilight Princess, or his look from Skyward Sword before he became a knight (and sorry, I couldn't find a better picture :( ).  I suppose you could also do what Project M did, and give him his Ocarina of Time look as opposed to the Twilight Princess/Skyward Sword mix he has now.  Or go a step further by using one of his other old looks, like his look from Zelda II: The Adventure of Link, his A Link to the Past look (complete with pink hair!), or his Oracle of Ages, Oracle of Seasons, or A Link Between Worlds look, which are all pretty similar to his A Link to the Past look, minus the pink hair.  Any one of these would be a nice touch.

Donkey Kong: This is like Kirby, in that Donkey Kong honestly doesn't have that many other looks going for him.  You could go for his Super Kong look, but that's pretty much his yeti look, only with a blue tie instead of red.  Of course, if you REALLY want to go all-out, you could make him look like how he originally did, back in the arcade game!  ...Though it kind of conflict with this Final Smash idea I had for Cranky Kong, but whatever...

Villager: Well, there's the female villager for one.  You could also have him change his outfit, like he did in the original Animal Crossing games...  OH, and how about his GameCube look, where he wore that weird horned hat!  That would be neat. :P

Mario: Other then Dr. Mario, there's not much I can suggest as far as looks go that haven't already been seen in previous Super Smash Bros. games...  OH WAIT, how about his look from the Game & Watch game, Mario's Bombs Away!  Or his look from Famicom Grand Prix II: 3D Hot Rally, a game which was referenced in the past two Super Smash Bros. games (Monster was a trophy in Melee, and there was music and a Monster sticker in Brawl)!  Or his NES Open Tournament Golf look, his Mario's Picross look, his short-sleeved look from Super Mario Sunshine!  ...Maybe his Mario Paint looks, his spacesuit look from Super Mario Land 2: 6 Golden Coins, his chef look from Yoshi's Cookie, his costumes from Mario Party 2, his Super Mario Strikers look...  Maybe there are more looks for him then I gave credit for.

Olimar: The only other alternate costume ideas I have are to literally make him a different characters; make him look like Louie, the President of Hocotate, Alph, Brittany, or Charlie.  And that's about it. :/

Luigi: Mr. L alternate costume, definitely.  If they don't include this, I'd be pretty disappointed.  Other then that, pretty much every alternate costume idea I suggested for Mario (that Luigi also appeared in) can be applied here as well.  ...Also, his color scheme from the Japanese anime movie, Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen! (aka, Super Mario Bros.: The Great Mission to Rescue Princess Peach!)

Peach: The first one that comes to mind is her look in Super Mario Sunshine (ponytail and all).  Then there's Fire Peach (aka, Peach with a Fire Flower power-up.  ...Which, now that I think about it, is pretty similar to her original sprite from Super Mario Bros. as well as the one from Super Mario Bros.: The Lost Levels, which I was also going to suggest.  Maybe Nurse Peach, or her short skit look from NES Open Tournament Golf...   Plenty of choices to choose from!

Toon Link: Well the most obvious choice is his Outset Island clothing from The Legend of Zelda: The Wind Waker...  If they could make an alternate costume where Toon Link's hat looks like Ezlo, that would be pretty sweet, too.  Other then that, I can't think of much else.  Heck, the fact that they made an alternate color in Brawl look like the original Link from the first The Legend of Zelda was pretty kickass, and I hope that returns!

Sonic: Well, I as thinking about Shadow, but he might be an Assist Trophy in this...  OH, Classic Sonic, that would be beyond awesome!  ...Also, what if they manage to sneak in Sonic's Sonic Boom look into this game?  It'd be short notice, but, I dunno...  could be interesting.

Marth: Well, there's his old look, for one.  And also his look in Fire Emblem: Awakening, which is actually quite different from his his look in previous games.  And then there's this REALLY old-school look of his, apparently from a trading card game made about Fire Emblem...  Not sure what else to suggest.

Rosalina (and Luma, I guess): I highly doubt Luma will have different appearances, given they change color when summoned.  As for Rosalina, they could go with her original look based on concept art.  ...And also this.  Her Fire Rosalina look can just be her red color that's issued to every character.

Zelda: Like Link, Zelda has a large number of alternate appearances, based on alternate versions of her.  Her original look from the first The Legend of Zelda looks a bit too similar to that of Peach...  Unless it's her in-game red outfit.  Her look from A Link to the Past would be a better choice.  Her "royal dress" from the same game is pretty similar to her other appearances in later games, specifically her look in Ocarina of Time (sort of), her look in the Oracle games, her look from The Wind Waker, and of course, her look in A Link Between Worlds.  They could also use her younger look in Ocarina of Time, or her look in Four Swords, plus both of her appearances in Skyward Sword!

King Dedede: Two works: Masked Dedede!  I'd also suggest King Dedede from the Dark Matter Saga if he didn't look so much different from how he normally looks.  Same goes for Yarn Dedede.  If Masahiro Sakurai wanted to be REALLY hardcore, he could use the look King Dedede had in the pilot for the Kirby anime...  That would be out-there.

Lucario: Other then shiny Lucario (really surprised that wasn't in Brawl, honestly), I don't really have any other alternate costume ideas...

Little Mac: I know Little Mac already has Wireframe Mac, but seriously, if they included the "Little Mac" from Super Punch-Out!! for the SNES, I would just DIE (of happiness)!

Diddy Kong: ...Well, he could wear his hat backwards, like in this artwork for Donkey Kong Country 2: Diddy's Kong Quest.  Maybe wear his shades along with it?  That would be pretty cool.

Zero Suit Samus: They could use her Zero Mission look as opposed to her Other M look (and lose the heels).  Apparently, Zero Suit Samus appeared in one of the Metroid Prime games, but it doesn't look THAT different from her Zero Mission look...  Most of all, though, they HAVE to give Zero Suit Samus her "Justin Bailey" look! ;)

Sheik: Hard to suggest ideas, since she's only had one appearance, plus concept art for another appearance...  And her look in this game is a combination of them, pretty much.  What I'd like to see is a costume that resembles Impa's outfit in Skyward Sword, assuming Impa isn't a playable character (which she might not be...).

Yoshi: Some people would suggestion Boshi from Super Mario RPG: Legend of the Seven Stars, but I'm pretty sure that, much like Geno, he's own by Square Enix, so I doubt it would happen.  They could give Yoshi the same colors as Yoob from Mario & Luigi: Partners in Time, but really aside from alternate colors, I can't really suggest much else...  ...Maybe his pirate costume from Mario Party 2?  Doubt it.  His Strikers uniform is more likely, though.  Also, if they could somehow work this original concept art into the game, I'd be impressed and amazed!

Charizard: Shiny Charizard, FTW!  ...I've got nothing else.

Greninja: Shiny Greninja looks pretty badass, too.

Gosh, this was a lot harder to compile then I thought.  Boy let me tell you, when I make posts like this, I really go all out.  I impress myself sometimes...

Anything I missed?

5
Super Smash Bros. / Super Smash Bros. for 3DS and Wii U Wishlist
« on: April 13, 2014, 08:25:18 PM »
I'm sure there's a topic like this already out there but I'm too lazy to search for it at the moment (plus I'm a bit pressed for time).  If there IS a topic like this, post a link to it and lock this...

Although, this COULD just be a topic about who I'D personally want to see playable.  Tons of other people have made their own topics about who they'd like to see playable...

So yeah, I figured I'd re-adjust my top 10 list based on what we saw last week.  I'm even beefing my Top 10 list to a Top 15 list, because there are just so many characters I can't contain them all!

1.) Ridley (Metroid; yes, I still think he's possible, for reasons I've discussed elsewhere)
2.) Dillon (Dillon's Rolling Western)
3.) Krystal (Star Fox)
4.) Takamaru (Nazo no Murasame Jo)
5.) Mewtwo's return (Pokémon)
6.) Cranky Kong (Donkey Kong)
7.) Isaac (Golden Sun)
8.) Shulk (Xenoblade Chronicles)
9.) Bandanna Waddle Dee (Kirby)
10.) Mii (Wii, 3DS, Wii U)/Andy (Advance Wars)
11.) Starman (or any other Pro Wrestling character)
12.) Ghirahim (to fill out The Legend of Zelda roster)/Bowser Jr. (to fill out the Mario roster)
13.) Palutena (Kid Icarus, just because it's so expected by this point...)
14.) Chrom and/or Anna (Fire Emblem)
15.) Mike Jones (StarTropics)

Yeah, I know I cheated by tying two characters together, but you know what?  My list, my rules!

Honorable Mentions:

-Dixie Kong (Donkey Kong)
-King K. Rool (Donkey Kong)
-Tingle (The Legend of Zelda... no really)
-Sylux (Metroid)
-Kamek (Yoshi)
-Jigglypuff's return (Pokémon, even though I figured this would go without saying, but whatever...)
-Black Shadow (I honestly would have preferred Samurai Goroh, but I would also like another F-Zero rep)
-Flint (Mother 3)
-Hector (Fire Emblem)
-Ephraim (Fire Emblem: The Sacred Stones)
-Captain Syrup (Wario Land...  a man can dream, can't he?)
-Magnus (Kid Icarus: Uprising)
-Mach Rider
-Muddy (Mole Mania)
-Simon Belmont (Castlevania)

7
Super Smash Bros. / Super Smash Bros. Direct - April 8, 2014
« on: April 04, 2014, 04:14:16 PM »
On Tuesday April 8, 2014, there will be a Super Smash Bros.-themed Nintendo Direct, streaming live starting at 3:00 PM (6:00 PM EST and 11:00 PM in the UK).

http://www.nintendo.com/nintendo-direct/04-08-2014/

Other starting times in different Time Zones:

 North America (US and Canada)
April 8th, 3 PM Pacific Time
April 8th, 4 PM Mountain Time
April 8th, 5 PM Central Time
April 8th, 6 PM Eastern Time

Central and South America:
April 8th, 5:30 PM Venezuelan Time
April 8th, 7 PM Brazil Time

Europe:
April 8th, 11 PM Western European Time (UK, Ireland and Portugal)
April 9th, 12 AM Central European Time (Most of Europe)
April 9th, 1 AM Eastern European Time (Finland, Greece and Eastern Europe)

Asia and Oceania:
April 9th, 3:30 AM India Time
April 9th, 7 AM Japan Time
April 9th, 6 AM Australian Western Time
April 9th, 7:30 AM Australian Central Time
April 9th, 8 AM Australian Eastern Time

So when I heard there would be a Nintendo Direct coming up, I was excited and hoped for some Super Smash Bros. news...  then I just realized it was a Super Smash Bros.-theme Nintendo Direct, and I only got more excited!  ...But wait, don't Nintendo Directs usually happen on Thursdays?  Eh, must be the same deal as there supposedly being a Nintendo Direct every month, so whatever.

Since it's going to start later on in the day, making this the second Nintendo Direct I'll be able to watch as it airs.  I just hope that I don't forget or anything.  Since this is a Super Smash Bros.-themed Nintendo Direct, I'll assume there will be a focus on Super Smash Bros. for Wii U and 3DS, but I'm also assuming that they'll talk about other upcoming games.  As such, I don't think they'll go that overboard with what they'll reveal.  Still, here are some possible things to expect from this Nintendo Direct.

- New stages

- New Assist Trophies

- New Poké Ball Pokémon

- Showcasing new modes and returning modes

- A reveal of a possible new Adventure Mode

- Discussion of online play

- Reveal of alternate costumes, perhaps showing off a Dr. Mario alternate costume for Mario, in addition to the Male Wii Fit Trainer we saw a while back.

- A possible release date...  though I honestly am one of the few people who doesn't care about this.  I want them to take as long as they need to with this game, even though Sakurai vowed to finish this game by 2014.

And then of course there's characters.  I thought I couldn't predict what will and won't be revealed after the whole Yoshi incident, until I realized that despite revealing certain characters on Western release dates, the games were all available in Japan by the time of their reveal, so there's still SOME logic to them!  Besides, this Nintendo Direct is specifically Super Smash Bros.-themed, there's no way in Hell they'd do something like this and NOT reveal a single character, veteran or newcomer!  When I first heard about the Nintendo Direct, I was satisfied if they revealed ANY character, new or old, since I was so starving for character reveals, but now that I know that this is going to be all about Super Smash Bros., I expect at least ONE newcomer to be revealed.  Hell, I'm actually starting to get greedy and want more newcomers to be revealed.  Really, I want one veteran and one newcomer at the very least, or failing that, just a newcomer.  I expect more out of this Nintendo Direct, but really, any new characters for me to salivate over is fine my me.

...Now comes the fun part, the part that I thought was fun up until Yoshi happened: who will be revealed.  I'm just going to go ahead and list some possibilities for veterans that could be revealed in this Nintendo Direct:

- Yoshi: Yeah, I know, Yoshi's New Island hasn't been release din Japan yet, and won't be released until Summer...  but we haven't heard any new news about Yarn Yoshi since it's initial announcement!  Perhaps they'll show off a trailer in this Nintendo Direct, then follow it up with showing off Yoshi in the new Smash Bros.?  ...It could happen. Only on The hub

- Ice Climbers: NES Remix 2 gets released this month, and even though Ice Climber was part of the first NES Remix and not this one, it'd still be a fitting time to reveal them.

- Wario: Game & Wario just came out in Japan...  though it won't be released internationally until June.  Not to mention, April 29 marks the 5th anniversary of WarioWare D.I.Y. (yes, I looked through all the games release dates...  shut up), AND WarioWare, Inc.: Mega Microgames! was just released on the Wii U Virtual Console in Japan (and on April 10 internationally).  Plus, they already revealed Ashley, so it's only a matter of time...  Personally, I hope his overalls look is his default look, or at the very least, they'll have an equal amount of emphasis on the Wario Land series this time around.

- Meta Knight: April 15th marks the 10th anniversary of Kirby & the Amazing Mirror, which JUST got released to the Japanese Wii U's Virtual Console April 3, and will be available internationally April 10.  Good way to promote that game, since Meta Knight is such a prominent character in that game (so much so that King Dedede, who's been in every game before and every game since, is conspicuously absent).

- Lucas: April 20th is the 8th anniversary of Mother 3...  though part of me feels that Lucas should be an unlockable character this time around, while Ness is a starter character.

- Pokémon Trainer: April 30th marks the 15th anniversary of Pokémon Stadium...  Yeah, it's stretching it, but it's something to consider!

From here on out, these are unlockable characters, which means they were unlockable in previous games, which I don't know if that means they'll be revealed here...  Hell, there are certain character I expect will remain unknown and unlockable until the game's released (like Ganondorf and Mr. Game & Watch, and R.O.B.).  But then again, Luigi, Marth, Lucario, and Toon Link were all unlockable in the previous games but they were revealed here, so who knows?

- Ness: Other then Mother 3, no EarthBound games were released in the month of April...  Though part of me wants to see Ness revealed before Lucas despite all that.

- Jigglypuff and/or Mewtwo: What I said about the Pokémon Trainer applies here, particularly since they're both Gen 1 Pokémon.  Though out of the two of them, I expect Mewtwo to be chosen over Jigglypuff, and also get a LOT of fanfare, given the demand to see him come back.

- Falco: Star Fox 64 was released internationally on the Wii's Virtual Console in April...  Yeah, not too confident about this one.

Okay, now the more hairy subject: newcomers.  It's not a matter of when they'll be revealed like veterans, it's a matter of if they'll be in the game at all.  Well, if some characters ARE going to be in the game, here's who I'd like to see and hope is revealed in next Tuesday's Nintendo Direct!

- Palutena: Last month was Kid Icarus: Uprising's 2-year anniversary, plus there were those Palutena leaks a while back.

- Chrom (or the Avatar/Robin): Fire Emblem: Awakening was released in Japan April 19, 2012, as well as in Europe April 19, 2013, and in Australia April 20, 2013, so it would be more then fitting to see Chrom revealed as a new character now.  I should note that I don't so much hope to see this as I do expect to see this.

- Takamaru:  April 14th marks the 28th anniversary of Nazo no Murasame Jō, a game that's been referenced in Pikmin 2 (as a Famicom Disk System disc treasure that can be found), Captain Rainbow (Takamaru is a character that needs help in the game), Super Smash Bros. Brawl (through the Douchuumen song on the Mario Bros. stage), an unlockable microgame in the Japanese version of WarioWare D.I.Y., an extra mode in Samurai Warriors 3, AND as an attraction in NintendoLand!  Nintendo seems to be building up to something with Takamaru and his classic Japanese-exclusive game, and I wouldn't be surprised if he turned out to be playable!  He's number 2 on my most-wanted list, after all!

- Ridley: Metroid Fusion is currently available on the Wii U Virtual Console everywhere...  except Japan, in which it will be available April 30.  Considering the sheer demand for this character, I feel like they should wait until something like E3 to reveal him, unless he's going to be an unlockable character...  Well, even if he is, I think Nintendo should make a big deal about him, if only because everyone else has mad such a big deal about him.

- Andy (or another Advance Wars character): I kind of doubt this will actually happen, but if it does, given that Advance Wars was just released in the Wii U Virtual Console, it'd be good timing!

- Shulk (or another Xenoblade Chronicles character):Xenoblade Chronicles was (finally) released in the US on April 6 two years ago.  I know these reveals seem to go by Japanese release dates, but if they WERE to include Shulk or someone else from the game, it would likely be do to the massive outcry from fans who wanted it released in the US, wouldn't it?

I was expecting this list to be much longer, but honestly I'm kind of exhausted right now...  any other possible predictions, guys?

8
Video Games / Amazon Fire TV: Streaming Device... and Gaming Console?
« on: April 03, 2014, 10:16:28 PM »
http://www.ign.com/articles/2014/04/02/amazon-firetv-is-a-streaming-set-top-box-and-game-console

Yeah, I was pretty surprised when I heard about it, even moreso when I heard what companies were having games released on it.  EA, Ubisoft, Double Fine, Sega, Disney, TellTale, the list goes on!  And some of these guys are some pretty big names, too!  Part of me has to wonder, with names like these...  will there be a true fourth competitor in the console market?

...Kind of doubt it.  Despite boasting to have at least 1,000 games by the end of April, we all know that it doesn't matter how many games a console has, but if it has any GOOD games, or games worth playing.  Part of me believes, ESPECIALLY on the part of EA and Ubisoft, that most of these games will be either shovelware or crappy ports of preexisting games, and there won't be anything worth someone's gaming time for this supposed new console.  Then again, a Walking Dead game is announced for it; not sure what kind of game it is, or if it's going to be available anywhere else, but it's something.  Hell, with this kind of support from major companies, I wouldn't be surprised if this actually becomes sustainable.  The reason why people think Nintendo is "doomed" (yeah, unlikely, despite rumors to the contrary), and why no one gave a crap about the OUYA when it finally came out, despite having a highly successful Kickstarter, is that neither of them had good third party support.  Most third parties pretty much abandoned ship or burned all bridges with Nintendo shortly after the Wii U launched, and...  well, who even knows what's going on with the OUYA at this point.  With this kind of support backing up Amazon's system, I can't help but wonder if it will actually make an impact...

Then again, it seems to sell itself less as a gaming console and more as an all-purpose media playing, pretty much what the Xbox One and PS4 have been trying to sell themselves as.  It's something I'm a little disappointed to see, though I can understand the practicality of having everything you want out of your TV in one device...  though part of me feels that the Xbone (and maybe the PS4) kind of missed some points in that it tried to do what TVs could already do, but that's another topic.

Anyway, you can buy yourself one of these things here (on Amazon, of course):

http://www.amazon.com/dp/B00CX5P8FC/ref=amb_link_1/189-0257372-2139116?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=gateway-center-column&pf_rd_r=1R5QFA5TNZ0D65R4RBQC&pf_rd_t=101&pf_rd_p=1770051702&pf_rd_i=507846

9
So, I wanted to share this: a Ridley support page on Facebook:

https://www.facebook.com/pages/Ridley-for-Super-Smash-Bros-4/734096326629920

The page is looking for any and all people who can articulate how and why Ridley cand/should be playable in Super Smash Bros., for the people who continuously can't see how that can be.  Really, I've seen more then enough convincing evidence to how he can be playable, but so many people can't even get past the "he's too big" argument, and not even in an ironic or joking sense.  Some more reasonable folks further clarify that he's simply took awkward, and while I can also disagree with that, it helps to have a go-to place to talk about it and explain the fine details, hence this topic.

So while I don't want to start an argument, I kind of feel that I have to in order to come up with plausible reasonings and explanations for how Ridley can work in Super Smash Bros.  So...  try to keep things classy here, guys.

10
Super Smash Bros. / Super Smash Bros. "mainstays"
« on: March 26, 2014, 10:19:42 PM »
So there are three Smash Bros. games now, with two more in the works, with a highly likely chance of there being more Smash Bros. games in the further with whatever next console Nintendo makes.  Because there are now that many games in the series, I feel like it's safe to say that there are certain characters who are bound to appear in the series no matter what (and when I say characters, I specifically mean playable characters; I won't be getting into boss characters that much, though you're free to discuss that if you like).  I'm going to list a bunch of characters who I personally think are going to be playable in every Smash Bros. game, including the Wii U, 3DS, and beyond, and give my reasoning for what that will be.  Feel free to discuss an debate who you would think is/will be a "mainstay", even adding to my list.

BTW, any character with a (D) next to it means that I find their "mainstay" status debatable.

Mario: The first of the so-called "Original 8" and the most obvious choice on this list.  Star of his own series of games, which is Nintendo's first major flagship franchise and one of the most popular, best-selling, and outright iconic franchises in video game history, the very idea of a Smash Bros. game without him is ludicrous.  It'll be like a Marvel vs. Capcom game or a Street Fighter game without Ryu in it...

<a href="http://www.youtube.com/watch?v=gU21wBNSVWU" target="_blank">http://www.youtube.com/watch?v=gU21wBNSVWU</a>

...Okay, bad example, but you get what I mean.

Donkey Kong: Another member of the "Original 8", and another obvious choice.  While his games haven't been AS popular or AS much of a best-seller as the Mario series, his roots are directly tied with that of Mario, not to mention his name alone is iconic, even if some people only know him from the classic arcade game.  Not to mention, his games are still quite popular, with the recent revival of the Donkey Kong Country series showing that, so I'd say he's not going anywhere.

Link: Yet another member of the "Original 8", and I think you'll start to see a pattern here.  The "Original 8", for those of you who don't know, are the original 8 starter characters for the first Smash Bros. game for the Nintendo 64 (sometimes extended to the "Original 12" to include the unlockable characters, who we'll get to momentarily).  The "Original 8" were all highly recognizable characters from Nintendo's most popular franchises.  Link, being the hero of The Legend of Zelda series, a series which includes several classic and popular games, including one often referred to as the greatest video game of all time, is pretty much guaranteed to be a playable character no matter what...  but WHICH Link, now that' sup for debate (the first to Smash Bros. games featured the Link from Ocarina of Time, while Brawl is based on the Link from Twilight Princess.  The Wii U and 3DS games seem to go more for a general look, though it appears to be a mix of Twilight Princess and Skyward Sword).

Samus: Another one of the "Original 8" and a rather unusual member at that.  I say this because, while many consider Metroid to be a flagship franchise along with Mario and The Legend of Zelda,  when the original Smash Bros. came out, only 3 games existed at the time, and there was no Metroid game for the Nintendo 64 (supposedly, the first Metroid Prime was going to be for the N64, but I'm not entirely sure about that).  There were two games for the Game Boy Advance that were pretty popular, and the Prime series rose Metroid's popularity to new heights...  in the West.  In Japan, however, because of the general disinterest in first-person shooters, the Prime series never sold all that well.  I think Other M was created as a kind of dare to fill that void but that's for another topic.  Point is, the Metroid series is consistently popular enough to make sue Samus will continue to be a playable character in the Smash Bros. series...  whether or not we'll get any other playable characters from that series, though, remains to be seen.

Yoshi: A member of the "Original 8", and a unique one, in that Yoshi actually originates fro the Mario series but then spun-off into his own series, while still being a regular character in the Mario series...  sort of.  I feel like his popularity has waned greatly since his introduction , not helped by the fact that he was revealed almost a year after Brawl's announcement and STILL hasn't been revealed to be in the Wii U and 3DS games, despite there being a perfect opportunity to reveal him with the release of Yoshi's New Island...  But I digress.  the fact that they ARE making new games for Yoshi shows that Nintendo hasn't forgotten about him and that Yoshi will continue to be playable in Smash Bros.

Kirby: A member of the "Original 8".  While I'm not sure how popular his series actually is, Kirby's games actually sell surprisingly well.  Not that any of that matters , seeing as Masahiro Sakurai, the creator of Smash Bros., also created Kirby, and thus it's highly unlikely he'd leave his baby hanging like that.  So yeah, Kirby, you'll never get rid of that little guy.

Fox: A member of the "Original 8".  Fox is probably the strangest example of the "Original 8", in that while he's in the all of the Smash Bros. games so far, his games a re far and few between.  Hell, there hasn't been a new game in the Star Fox series in almost 8 years, and no, Star Fox 64 3D doesn't count because it's it's a remake!  Hell, even the new Smash Bros. doesn't seem to acknowledge it, since Fox's appearance is still based most on his look in Star Fox Command then anything.  Regardless, the fact that he's consistently in ever Smash Bros. so far shows that Nintendo and Sakurai haven't forgotten him and it's highly likely he'll keep showing up from here on out.

Pikachu: The final and "youngest" member of the "Original 8".  Pokémon, quite frankly, is a juggernaut of a franchise; it started out as a big-time hit and full-blown phenomenon and continues to be popular to this day.  And as the mascot of the franchise, Pikachu will continue to be in Super Smash Bros., probably until they just plain stop making Pokémon games...  which, I assume, is when Nintendo stops making games in general.

Luigi: One of the unlockable characters in the first three games, and part of one would call the "Original 12".  Despite There being plenty of Mario games in which Luigi was not featured at all, it's hard to imagine a game like Smash Bros., having Mario and then NOT having Luigi.  After all, they ARE the Mario BROTHERS.  His relevance has only increased as time goes on, and he's evolved from a Mario look-alike into a completely unique character in his own right.  Because of that, so long as Mario continues to be a character in Smash Bros., so will Luigi.

Captain Falcon: An unlockable character in the first and third games, a starter in the second, and part of the "Original 12".  I was almost considering making him debatable, but when you think about it, you could almost say Captain Falcon synonymous with the Smash Bros. series by this point.  What I mean by that is that the F-Zero series, while loved by those who've played it, hasn't gotten that much love.  There hasn't been a new game in years and Shigeru Miyamoto doesn't seem to be really interested in making another.  That being said, I think it's safe to say that a lot of people know about Captain Falcon through Smash Bros., and that would make sense, seeing as a lot of people are introduced to new games and series's through this series.  But the even more interesting thing at play here is that Captain Falcon's moveset was created completely from scratch, seeing as he's from a racing game and thus rarely if ever seen out of his racing machine.  Adding to this is the fact that his moveset was based on a leftover moveset back when Super Smash Bros. was originally known as Dragon King: The Fighting Game, and thus, what you get is a character who pretty much embodies Smash Bros., down to it's core!  ...Perhaps I'm over-exaggerating, but hopefully, you get what I mean, and agree that Captain Falcon has always been a major part of the Smash Bros. series and thus will continue to be so...  But seriously Nintendo, get on that new F-Zero game.  And new Star Fox, while you're at it!

Ness(D): Like Captain Falcon, he's unlockable in the first and third game, a starter in the second, and he's the last member of the "Original 12" line-up.  Ness is in an interesting position, in that he's been playable in every Smash Bros., but it originally wasn't always going to be that way.  Back when Mother 3 was in the works, Ness was all set on being replaced with the protagonist of that game, Lucas.  However, when Mother 3 got delayed (and into development limbo for a time), Ness stayed in Melee.  When Brawl came around, everyone assumed Lucas would replace Ness...  until Ness was confirmed.  At this point it's really hard to say if Ness will continue to stick around.  It seems unlikely that there will be any new official installments in the EarthBound/Mother series, and since EarthBound, aka Mother 2, is the most well-known game in the series, plus it's notoriety has increased with it's release on the Wii U's Virtual Console, not just in America but also in Europe (for the first time, even), it feels like Ness will return for the Wii U and 3DS game.  As for future installments?  Well, only time will tell.

Bowser:  Fun fact, Bowser was originally meant to be in the first Super Smash Bros. but was cut due to lack of development time, as said here (in Japanese).  Because of his status as the main antagonist and major villain of the Mario franchise, which as we've established is pretty much always going to have some kind of representation in these games, it's safe to say Bowser will continue to be playable in future installments.

Princess Peach: There were similar rumors of Princess Peach being intended for the original Smash Bros., but unlike Bowser, there's not definite proof of that.  Regardless, I feel like if you're going to have Mario, Luigi, AND Bowser, you might as well include Peach.  I mean, she's pretty much the most important character of the franchise aside from Mario and Bowser, in that she's the reason why Mario goes on a journey to defeat Bowser most of the time.  So yeah, Peach, likely here to stay.

Princess Zelda: So yeah, I feel like Zelda is a given for being playable in future installments in the Smash Bros. series.  After all, her name IS in the title of one of Nintendo's major flagship franchises.  Part of me feels like the jury is out on Sheik, though, despite always being part of her "character" in the series so far.  To me, it feel like Sheik's relevance has decreased after Ocarina of Time...  in that that was Sheik's only game.  Then again, she WAS planned to be in Twilight Princess, AND there's the recent Ocarina of Time remake, so who knows.  Zelda herself, though, I feel confident in her status as a mainstay.

Marth: I think Marth's reveal for Super Smash Bros. for Wii U and 3DS (coupled with Pit's inclusion) is what inspired me to make a list like this.  Sure, it's easy to say everyone who's appeared in every game since the original will always be in Smash Bros., but what about everyone else?  It was interesting to pick and guess who would return from Melee in addition to who'd be a newcomer, but now that we've reached the fourth (and technically fifth) installment in the series, I feel like it's time to start evaluating the characters in-between now and the N64 game.  In Marth's case, I think the fact that he was not only popular enough to be included in the game worldwide (originally he and Roy were going to be cut from the game, since the Fire Emblem was, at the time, a Japan exclusive series), but their popularity IN said game was enough to convince Nintendo to start releasing Fire Emblem games worldwide after that (except for the remake of "Mystery of the Fire Emblem" for the DS; I'm guessing it's because Shadow Dragon wasn't that successful).  Since Marth is the most iconic character of the franchise, starring in the first and third games, their respective remakes, and having...  something of a role in Fire Emblem: Awakening, not to mention most people associate Marth with Smash Bros., because to many people in the West, THAT'S where they know him from, I feel like Marth has been promoted to mainstay, along with the "Original 8/12", and I can see him being a staple in future Smash Bros. games.

Mr. Game & Watch(D): So I put a (D) next to this guy, but honestly, I feel like Mr. Game & Watch isn't all that debatable.  What I mean by that is, well...  Check out this thread on Smash Boards/Smash World Forums:

http://smashboards.com/threads/rate-their-chances-returns-day-183-panther-and-dillon.338473/

It's a topic about users ranking how much they want a character/stage/concept/etc. to be in the new Smash Bros., as well as their realistic chances.  As far as Veteran fighters go, Mr. Game & Watch has 90.51% wanting him back, and a predicted 99.50% chance of his return.  And really, why not?  Mr. Game & Watch represents an entire section of Nintendo's history, as well as being a nice homage to the Game & Watch's creator, Gunpei Yokoi, who behind a lot of important features of Nintendo, included the Game Boy, and was credited on games like Metroid and Kid Icarus.  Plus he's just a really unique character in general, and fun to use besides!  That being said, I DO remember that one rumor back before Brawl was released about how Young Link, Ice Climbers, and Mr. Game & Watch were removed and replaced by "Wind Waker" Link, Bowser Jr., and Ridley...  And while one third of that rumor turned out to be true, I think it's safe to assume that some people don't find characters like Mr. Game & Watch and the Ice Climbers all that appealing.  Despite that, I honestly think it would be word to suddenly not include Mr. Game & Watch now after bring in Melee and Brawl, and, you know, being so unique.  That's why I'm sticking with my gut in saying he's a mainstay...  and I fully intend to regrettably eat my own words should Mr. Game & watch not return in the Wii U and 3DS game...

Ganondorf: Pretty much take my Bowser argument and apply it here (save for the whole "planned to be in the original" part, since as far as I can tell, despite having a lot of planned characters for that game, Ganondorf was not one of them...  that I've heard).  Ganondorf, the human version of Ganon, or rather the human that eventually becomes Ganon, is the main antagonist of The Legend of Zelda franchise, and much like Zelda and Link, he's one of the most important characters in the series.  He's also number 2 on that rankings list I posted earlier.  The only question for me is how will he look in this game, since
Spoiler (click to show/hide)
  Will he look mostly like his Twilight Princess incarnation, like Link and Zelda?  ...Probably, though I'd like to see a mix between that look, his Ocarina of Time look, and maybe a bit of his Wind Waker look somehow...  I'm sure they could make it happen.

Wario: So far, he's only been in Brawl, but I think that since Ashley is an Assist Trophy in the new game, he's going to be a given for this game as well.  That aside, I always felt that Wario was practically made for this series, to the point where I wondered why they waited until Brawl to include him...  of course that doesn't compare to a certain someone else further down on this list, but still, doesn't Wario feel like he fits in perfectly with Super Smash Bros.?  He's one of the major Mario characters, to the point of having TWO spin-off franchises, he's a brawler by nature, and...  well, I guess I just really like him a lot.  Yeah, I'm biased, Wario was probably number 2 on my most-wanted characters for Smash Bros. after Melee was released.  And despite having his thunder stolen by Meta Knight, Pit, and Snake in the original Brawl trailer (enough to make Sakurai consider if he was as popular as he had assumed to begin with), he was DEFINITELY the one I was most excited to see.  ...I would have preferred it if his overalls outfit was his default look, and that Brawl didn't focus so much on WarioWare while barely touching on the Wario Land series, but oh well.  Point is, Wario rules, and I'd be sorely disappointed if he doesn't continue to be in Smash Bros.

Meta Knight: I'll just be up front and say it: I find Meta Knight INCREDIBLY overrated.  I remember when the Brawl trailer came out, and everyone was super excited to see him and think he was awesome, and whenever I or anyone else would bring up King Dedede, people would go "why do you want him?" or "he's better suited as a boss".  Again, can't help but see that hypocritical "Smash Bros. is serious business!" mentality at play with this, not to mention...  well, I'll get more on King Dedede in a moment.  Point is, while I do like Meta Knight and think he's cool, I feel like he was over-hyped and overblown, to the point of getting so much more attention in the original Kirby series, one game even prominently featuring him while King Dedede, who has been in EVERY SINGLE KIRBY GAME up to that point, was strangely absent from it!  It's weird, because before the anime (Kirby: Right Back at Ya!), Meta Knight felt like a fairly obscure villain, appearing in only a few games...  granted, two of those games, Kirby's Adventure and Kirby Super Star, were made by Masahiro Sakurai himself and were one of the more popular games of the series, but in most Kirby games these days, it feels like you can't have a single Kirby game without Meta Knight anymore.  He's gotten to be like how Batman's becoming right now, increasingly overrated to the point where you can't take it anymore!  ...That being said, I do feel like something is missing from the Smash Bros. line-up without him, especially alongside Kirby and King Dedede.  He helps balance things out...  ironic, given that he's insanely broken in Brawl.  So yeah, as long as the Smash Bros. series continues to feature characters from the Kirby series, I feel like Meta Knight will always be there as well...  hopefully nerfed.

Pit: Like I said with Marth, Pit was one of the main reasons I decided to do something like this, especially Pit was unveiled alongside most of the "Original 8" plus Bowser when the Wii U and 3DS games got their first trailer.  Kid Icarus is an interesting series, in that the original NES game came out, Pit got a bunch of cameos in several games, and even was one of the main characters in the TV show, Captain N: The Game Master, he got a sequel for the Game Bo called Kid Icarus: Of Myths and Monsters (which was exclusive to America...  which explains why it wasn't mentioned on Pit's trophy in Brawl, much to my annoyance), and then...  never heard from again.  SUPPOSEDLY he was considered for the original Smash Bros., and there was even a rumor that Jigglypuff took his place, but there's no proof of this anywhere that I know of.  Then he got a trophy in Melee, and again, just like with Little Mac, I find it weird that Sakurai and Nintendo never considered him to represent the NES era.  However, by popular request, Pit got into Brawl, and fans were so outspoken about Pit and Kid Icarus that we finally got a long-awaited third installment in the series in the form of Kid Icarus: Uprising...  headed none other then the creator of Smash Bros., Masahiro Sakurai himself!  Because of because of such an outspoken fanbase for this cult classic, and because I feel like Sakurai might just have a soft-spot for Pit and Kid Icarus after working on Uprising, I feel like Pit is going to be one of those characters you'll expect to see in ever Smash Bros. from here on out.  At the very least, I don't see why he WOULDN'T be that way...

King Dedede: Yeah, one of the primary antagonists of the Kirby series (thought not always such a bad guy), appears in almost every game of said series (except Kirby & the Amazing Mirror), was originally supposed to be in the first Smash Bros. along with Bowser (and apparently Mewtwo), is in Brawl and has been confirmed for the Wii U and 3DS games, is voiced by Sakurai himself, AND he's an incredibly powerful character who happens to be heavyweight and has an excellent recovery?  ...Yeah, not going anywhere.  And I'm totally biased about this, since he was my number one choice for Brawl AND is my main in that game.

Little Mac: Yeah, I feel that Little Mac will be a mainstay in the Smash Bros. series, despite being a newcomer in two games that havent' been released yet, and I don't feel that it's all that debatable...  Mostly because, and this is totally biased here, I'm one of those people who kept thinking "why they Hell didn't they include Little Mac before now?!"  I mean, remember all that I said about the Ice climbers and wanting a game to represent the NES era?  HELLO, Mike Tyson's Punch-Out!! anyone?!  Or did that not count because there were two arcade games before it and a Super Nintendo game after it?  Or maybe Punch-Out!! isn't all that popular in Japan?  Apparently not, since Little Mac was in Brawl...  as an Assist Trophy.  Also in the Japanese exclusive game Captain Rainbow...  as an out-of-shape has-been.  You know, maybe it's a good thing they waited until now, because we have the Wii Punch-Out!! game, which game Little Mac an updated look AND a transformation into a hulking monster that just screamed "This will be Little Mac's Final Smash in Super Smash Bros.!"  Yeah, I think Punch-Out!! for the Wii was just what Little Mac need to finally get boosted into the playable roster, and really, with so many people wanting him as a playable character for so long, plus he seems to have an interesting moveset, I really don't see him going anywhere anytime soon...  Or rather, he BETTER not go anywhere!

Whoa...  did not expect this post to be this long...  No wonder I have the reputation that I do.  So anyway,  those are my choices for "mainstays" of the Smash Bros. franchise...  and to answer your question, if I didn't include a particular character, it's because I didn't consider him that "relevant" or that vital to Smash Bros...  Or more accurately, I just couldn't think up that many good reasons to see them stay, or I just didn't care that much of they stayed or went.  I also removed some characters from the list because this post was so freaking long as it is!  As such, if YOU think they'd be a mainstay, by all means, reply to this and give your own arguments for why that is!  I'd really love to hear it!

Let the discussion begin!

11
Super Smash Bros. / Trophies You Want to See for SSB4
« on: March 23, 2014, 06:34:23 PM »
Okay, this has been a topic that's been long in the making, I literally have pages upon pages of notes trying to organize this crap, and I've been procrastinating on it so much...  Worse yet, because of how long it is I feel the need to "thin the herd" so to speak, and thus hopefully, it won't be as overwhelming as it would have been if I had posted it the way it was...  Either way, glad I'm finally getting this out there, so I can at least put my mind to rest about it.

Okay, so, trophies.  They're awesome little extras that have been around since Super Smash Bros. Melee, technically something of a follow-up to the character descriptions/bios from the first Super Smash Bros.  Each trophy featured a character, place, or object from a Nintendo game (or sometimes the console itself), sometimes it was from an established "universe", sometimes it was just a random Nintendo thing, and when you collected it, it featured a description of the character, place, or object in question, as well as it's debut game (and another game it was featured in, as of Super Smash Bros. Brawl).  Sometimes, if the trophy is based on something featured in Super Smash Bros., the description details what it does in Smash Bros.  Since I am a total dork for all things Nintendo, I loved the concept of trophies, and thought they were cool in Super Smash Bros. Melee.  In Super Smash Bros. Brawl, on the other hand...  Well, let's just say the trophies they decided to go with were disappointing at best.

Not all of them, mind you, but it seemed to me like there was too much of a focus on certain games over other games, while other series were criminally underrepresented.  For example, when it game to The Legend of Zelda universe, almost all...  no, pretty much ALL the trophies were from either Twilight Princess or The Wind Waker.  No Ocarina of Time, no Majora's Mask, no A Link to the Past, not a single trophy that didn't refer to something about The Legend of Zelda series as a whole.  What's REALLY annoy is what the chose to make trophies off.  Did we REALLY need a trophy for "Robed Zelda"?  Or Agitha?  Or Yeta?  Oh, and the trophy based on Pigs, that was really annoying for me.  Yeah, the pigs in The Wind Waker were cool, but they're essentially Cucco from The Legend of Zelda series as a whole...  Really, the inclusion of such minor characters over major characters from other Zelda titles feels like a missed opportunity.

Same goes with Mario to some extent.  Now, to be fair, I feel like it did a much better job compared to The Legend of Zelda, in that they included trophies of enemies from the series as a whole, as well as general characters from the series.  I'm actually super happy that Perry was featured as a trophy, because I thought Super Princess Peach was a fun little game, albeit it set up a side-story that ended up being FAR more interesting then the main story, but I digress.  Despite that, even the Mario universe fell victim to this.  Did we REALLY need both Wedding Bowser AND Wedding Peach from Super Paper Mario?  Or Ballyhoo and Big Top?  What especially peeved me off was seeing a goalie Kritter trophy, despite there already being a Mario Striker trophy.  I mean, yeah, the Kritter is also a goalie no matter which team you play as...  so?!

Speaking of Donkey Kong, even IT fell victim to this as well, with trophies mostly based on either Barrel Blast or Jungle Beat, and Hell, even though Jungle Beat was an awesome game, there wasn't a single trophy based on any of the awesome Kong fighters DK faced!  I'm also a little annoyed that on King K. Rool's trophy, it stated Kaptain K. Rool was King K. Rool's BROTHER, and not just one of K. Rool's many personas.  Really, this is a translation issue, because in Japan, that's the continuity there.  REALLY wish they worked harder on localizing the fine details, but honestly, this is a major nitpick and I shouldn't really complain THAT much about it...

...The Metroid universe is also primarily based on the Prime series, which is cool and all, considering the Prime series isn't all that popular in Japan, but also leaves me wondering why they didn't bother to include any major characters or enemies from the Metroid games before that; not Mother Brain, no Metroid Queen, no Kraid...  The only things not exclusive to the the Prime series were Samus herself, some of her suits, her Gunship, the Metroid, and Ridley...  and even then, I get the feeling they wouldn't bother to include Ridley if he wasn't a boss in the Subspace Emissary!  Oh, and while I'm on that, collecting enemy and boss trophies via throwing trophy stands at them?  Awesome in theory, really annoying in practice, ESPECIALLY with Meta Ridley!  I STILL haven't managed to get him yet!

And despite Sakurai and Nintendo going all out giving trophies to minor characters for all these universes, there are universes such as the Yoshi universe, the EarthBound universe, and ESPECIALLY the Wario universe that barely have any trophies related to them at all.  Hell, even when you get down to the general Nintendo trophies, it feels very uneven.  The only variety I see is with trophies based on Assist Trophies, and whiles it's cool that Chibi-Robo, Kyle Hyde, Stapy/Starpy, and the Elite Beat Agents got their own trophy, there are trophies from games like Chōsōjū Mecha MG, Magical Vacation and whatever Japanese exclusive games...  which I wouldn't mind as much, if there were more games getting representation.  The one thing I keep noticing is that almost ALL the games that are overly representative are RECENT games, and barely any trophies are from games or characters from the early days of Nintendo.  It almost feels like they exclusively went with the more recent games as a means of easy advertising...  And while I can't complain that much in that regard, since Roy's inclusion was solely to promote HIS game, which wasn't even RELEASED by the time Super Smash Bros. Melee was released, it really makes me miss how Melee's trophies were so varied with what they chose.  So many different characters and objects got represented from that game, to the point of feeling rather unorganized, but at the very least, there was variety, from the early days of Nintendo (I think the earliest thing that got a representation was Sheriff), to the date of the game's release (Vacuum Luigi and the Nintendo GameCube).

I want to see that with Super Smash Bros. for Wii U and 3DS, and that's why I'm making this topic, to post about what kind of representation I'd like to see as far as trophies are concerned...  However, this is going to be rather difficult, since this post is long enough already, and I haven't even started listing what trophies I want!  Hell, with a lot of trophies, I feel like I either want to explain why I want them, or have to choose whether or not I really want to see a trophy based on that, since I just complained about incredibly minor characters getting trophies...

So here's how it's going to work: I'm going to list each and every respective universe that's been confirmed for the new Super Smash Bros. (I'll also include universes from Brawl, just to be on the safe side).  I'll give a brief description of what I think of the representation of the series thus far before diving into the actual list.  When it comes to what I chose, I want to get either important/recurring characters or items (or even locations) of the respective universe, or individually important characters/items/places from a single game.  Sometimes I'll include a character just for the sake of representation of a particular game or sub-series.  When it comes to characters I want to see representied, I'll put an * next to it (sometimes a double ** if I consider the character/itme/etc. a must-have); I've thinned out characters who I don't think really deserve their own trophy for the sake of length, but on the off-chance that I still have one that I find questionable, you'll see a (?) next to it.  I'll also try not to include trophies that have already been confirmed, or ones that are guaranteed to have trophies, i.e. characters, assist trophies, etc.  If I do include such characters, please forgive me for such an oversight.  So with ALL that in mind...  Let's get to it!

**I'm breaking this up into multiple posts, because as it turns out, this one post was too big!  I knew I was over my head with this...**

12
Entertainment & Media / The Incredibles 2 & Cars 3 announced
« on: March 19, 2014, 01:15:45 AM »
http://www.hypable.com/2014/03/18/incredibles-2-cars-3-disney-announcement/

On the one hand, I'm so disappointed that Pixar has now gone full-on sequel mode and doesn't even seemed to be ashamed of it.  And that whole "we'll make a sequel if we have a good story for it" mentality they USED to have is BS now, given how lame Cars 2's story was.  The fact that there's going to be a *bleep*ing Cars 3...  I used to say it's okay, so long as they use the money from the movies to fund their actually worth while project, but honestly, if those other projects are just more *bleep*ing sequels, then *bleep* it!

...That being said, it's about dang time they made a sequel to The Incredibles. I wonder if it'll ignore the video game, which takes place directly after the first movie.

13
Entertainment & Media / Peanuts: The Movie (animated with CG... in 3D)
« on: March 19, 2014, 01:06:39 AM »
...Yeah, I think the general reaction to something like this would be about as bad as you'd expect...  Then you see the teaser:

<a href="http://www.youtube.com/watch?v=N1FNL_iIp5c" target="_blank">http://www.youtube.com/watch?v=N1FNL_iIp5c</a>

Surprised there aren't more dislikes on this video...  then again, it DOES have a very interesting design/look to it; like, it's 3D, but keeps it's traditional 2D look.  It's almost like Paper Mario or something.  I rather like it, the same way I liked the animation style of The LEGO Movie (though in that case, there was a reason behind the animation style, but I won't spoil why).

It's still up in the air how the actual movie will go down, and if it'll keep to Charles Schutz's tone for the original comic and specials, but for now, I'm...  mostly pleased with how things are looking so far.  It's obvious that they've put a lot of thought and effort into it, given the choice in how to animate the characters.

14
Handheld Gaming / Weapons Shop de Omasse
« on: March 03, 2014, 09:53:03 PM »


<a href="http://www.youtube.com/watch?v=E4xHiqWkeEo" target="_blank">http://www.youtube.com/watch?v=E4xHiqWkeEo</a>

From the developer of the Professor Layton and Inazuma Eleven series comes comes a fantasy RPG...  where you play the shop-keeper!  WEAPONS SHOP de OMASSE!!!

...Actually, technically, your a blacksmith, named Yuhan, and you and your master, Oyaji, run a weapons shop where you craft your own weapons.  In the context of this game, it takes place around 50 years after the defeat of this "Evil Lord", as shown in the intro to the game with NES-style graphics.  Times are hard and supplies are running short as rumors of the Dark Lord's return spread around.  To make up for this Yuhan comes up with a weapon rental system, in which they make weapons, and rent them to customers, who in turn use the weapon for whatever they desire, then return the weapon with their rental fee.  The catch is, if they fail their mission, you get paid nothing, AND lose the weapon!  You need to work hard to prepare strong weapons, and also choose wisely to select a good weapon best suited for the customer's needs.

When I first saw the trailer for it via February 2014's Nintendo Direct, I thought it would be something of a rhythm game, and while that's definitely present during the actual process of making a weapon, that only makes up about a third or a fourth of the game.  The vast majority of the game is all about management; you need to prepare good weapons for your clients, all while keeping track of their quests, polishing weapons you've made to make them stronger, keeping tabs on your inventory, and just in general making "Omasse" (the name of the weapons shop) the best weapons shop out there, in addition to helping make Yuhan a master blacksmith!

Really, though, what makes this game are 2 things: the humor and the characters.  The game is incredibly self-aware in terms of its setting being a relatively generic RPG setting, things like stats, levels, EXP, generic monsters like goblins, werewolves, and areas like "Tutorial Cave" and "Starting City" help set the tone rather nicely.  The dialogue also gets pretty hilarious, particularly in the case of certain generic customers, all named "NPC" and most if not all of them aware of their status as non-playable characters, basically programmed to do nothing all that important as far as the plot goes.  There's even, supposedly, a "live studio audience" that laughs at jokes, gasps at dramatic moments, "Aww"s during sad/cute moments, and even "Boos" certain characters.  It feels like a sitcom, especially when Oyaji enters the scene and the audience applauds, like it's like a guest character/favorite character making an appearance in a TV show.  I was kind of taken aback by it at first, and it might be annoying to some, but I find it endearing, and helps add to the self-aware tone of the game.

NPCs aside, you also get regular characters, such as the twin acrobat sisters, Mei Lan and Mei Hong, the overly boastful hero-wannabe Jean Jacques Jardeaux, Grandma Snow, who, along with her husband, Grandpa Gabu, defeated the Evil Lord 50 years ago, the up-and-coming a-typical RPG protagonist Friedel Schlintz, the samurai who has it rough Izou Nishinogawa (aka Izo-san), the tough as nails pirate girl Captain Malibu, and the "Bard of Beauty" Mr. Grape Kiss...  Seriously, I just have so much to say about each of these characters, I can't contain it all into this one post!

So yeah, in case you couldn't tell, I think this game is so awesome!  Just got the game this past Wednesday and started playing it last Thursday. Like, holy Hell is it addicting... Like I said, the humor really does sell it, and I ESPECIALLY love the NPC characters!  In fact, I think it's worthy enough for me to want a sequel!  I just can't get enough of this, plus it just feels like there can be more done with the concept!  New weapons, new characters, new RPG cliches to parody!  I love it so much I'm spreading the word!  Seriously, for anyone who hasn't bought this game, check it out, it's loads of... well, I wouldn't say fun, but you definitely get into a groove, plus the characters make it all worth it!

15
Super Smash Bros. / Music You Want to Hear in SSB4
« on: February 27, 2014, 10:20:58 PM »
Self-explanatory, really.

I want to hear Gusty Garden Galaxy from Super Mario Galaxy and the main theme for Super Mario 3D Land, but since both games have stages based on them, I figure those are a given.  Same goes for the title theme for Mega Man 2 and Dr. Wily Castle Stage 1 from the same game, since we heard them in Mega Man's trailer.

Here are some other songs I'd like to hear...

Stonecarving City (Wario Land: Shake It!)
Spoiler (click to show/hide)

Tiki theme (Donkey Kong Country Returns)
Spoiler (click to show/hide)

Gym Battle (Pokémon Red & Green/Blue)
Spoiler (click to show/hide)

Rival Battle (Pokémon Gold & Silver/HeartGold & SoulSilver)
Spoiler (click to show/hide)

Team Plasma Battle (Pokémon Black & White)
Spoiler (click to show/hide)

Team Flare Battle (Pokémon X & Y)
Spoiler (click to show/hide)

Boss Battle (Kirby 64: The Crystal Shards)
Spoiler (click to show/hide)

Pokey Means Business! (EarthBound)
Spoiler (click to show/hide)

Boss Fight 1 (Kid Icarus: Uprising)
Spoiler (click to show/hide)

Final Boss (Sonic the Hedgehog 3)/Big Arms (Sonic Generations)
Spoiler (click to show/hide)

And a bunch of themes from the Punch-Out!! series.  I'm going to accept it as a given that the fight and training music from the NES Punch-Out!! will be in the game (though I DO want to hear at least the title theme in the games), but I'd like them to expand on that, and I don't just mean taking some of the music from Wii Punch-Out!!  Yeah, that's right, how about some Super Punch-Out!! for the SNES music!  Like a medly of all the intros to each boxer!  Or maybe these:

Menu
Spoiler (click to show/hide)

Tutorial
Spoiler (click to show/hide)

Minor Circuit
Spoiler (click to show/hide)

Major Circuit
Spoiler (click to show/hide)

World Circuit
Spoiler (click to show/hide)

Special Circuit
Spoiler (click to show/hide)

Here's a playlist for all the boxers themes from that game, BTW, in case any of you are interested.

https://www.youtube.com/playlist?list=PL803F7B2CE6A12EF1

So, what music do you want to hear?

16
Super Smash Bros. / Item Suggestions for SSB4
« on: February 27, 2014, 09:31:27 PM »
Well, not really suggestions, since we're not really recommending anything to Masahiro Sakurai, but just post item ideas or items you'd like to see.

Personally, tops on my items list is seeing E-Tanks from the Mega Man series.  Since Maxim Tomatoes heal 50% damage, while Heart Containers heal 100%, I figure E-Tanks could heal 75%?

I'd also like to see Doc Louis's chocolate bars in the game (no, really!), and they could heal 25% damage!

Any other ideas?

17
Video Games / Punch-Out!!
« on: February 25, 2014, 10:02:10 PM »


Let's keep it clean! Now come out boxing!

Nintendo's series of boxing games, most notable for the wide variety of colorful, stereotypically-depicted opponents and for the primary protagonist, Little Mac, being WAY smaller then any of them.

Funny thing, though; while Little Mac, a young man in his late teens hailing from the Bronx, New York, trained by former heavyweight champ Jerome "Doc" Louis, is the most well-known protagonist of the games, the same why Mike Tyson's Punch-Out!! is the most well-remembered game of the series, that's not how it all started.  It all started back around 1983, when hot off the success of the Famicom (Japan's version of the Nintendo Entertainment System), they still wanted to continue to expand their line of arcade games.  With Genyo Takeda, the general manager of Nintendo's Integrated Research & Development Division, as lead designer, and Shigeru Miyamoto as the character designer, the original arcade Punch-Out!! was created, with a green-haired wireframe nameless protagonist that the player controlled as he fought his way through 6 opponents: Glass Joe from France, Piston Hurricane from Cuba, Bald Bull Instanbul, Kid Quick Brooklyn, Pizza Pasta from Italy, and Mr. Sandman from Philadelphia.  The game was so popular, that a sequel arcade game was made, Super Punch-Out!!, this one with a modified design and 5 new opponents: Bear Hugger from Canada, Dragon Chan from Hong Kong, Vodka Drunkenski from Russia, Great Tiger from India, and Super Macho Man from Hollywood.  A little known spin-off, Arm Wrestling, made by the same development team and featuring Bald Bull as "Mask X", was released around this time as well.

Then Nintendo decided to bring Punch-Out!! to their home console gaming system, but doing so would be tough, due to the technical limitations of the NES/Famicom.  They could not make the player character wireframe like in the arcade games, so instead, they made the protagonist, the aforementioned "Little Mac", very small, so that he wouldn't obscure the the characters he was fighting against.  The NES Punch-Out!! was released in Japan with a gold-colored Famicom cartridge, and featured many returning boxers from the arcade games, specifically Glass Joe, Great Tiger, Bald Bull, Vodka Drunkenski (whose name was changed to Soda Popinski to remove association with alcohol), Mr. Sandman, and Super Macho Man as the final opponent, and also introduced new fighters, namely Von Kaiser from Germany, Piston Honda (a look-alike of Piston Hurrican) from Japan, Don Flamenco from Spain, and King Hippo from "Hippo Island, South Pacific".  When it came to the games American release, though, Nintendo of American's founder and then president, Minoru Arakawa. attended a boxing match with professional boxer Mike Tyson, and was so impressed with his  "power and speed" that he wanted to use his likeness and name for the game.  A three-year contract was all set when Tyson won the World Boxing Council heavyweight championship, and thus Mike Tyson's Punch-Out!! was born, in which after defeating Super Macho Man, the player had the chance to fight the heavyweight champ himself in a special fight!  This version of the game was eventually released in Japan as well.  Once Nintendo's contract with Tyson expired (contrary to popular believe, this WASN'T because of the accusations of rape, and when Mike kind of went crazy, which happened much later; it was simply because Mike wasn't the champ anymore and Nintendo didn't feel the need to renew their contract with him), a different version of the game, which instead replaced Mike Tyson with a white look-alike called "Mr. Dream", was released, and subsequently re-released in various compilations and also the Virtual Console for the Wii, Nintendo 3DS, and Wii U.

Several years later, a sequel was made for the Super Nintendo Entertainment System called Super Punch-Out!!.  This game featured a blonde-haired protagonist (sometimes called Little Mac, sometimes not), who was around the same (or similar) height to the opponents he faced, and instead of being small or wireframe, he was transparent when he fought them.  This game brought the series back to it's arcade-style gameplay, and also featured one of the most impressive and varied rosters of the series, featuring Bald Bull, Mr. Sandman, and Super Macho Man from the previous games, as well as Bear Hugger and Dragon Chan from the original arcade Super Punch-Out!!, plus many MANY new, original characters...  I want to name them all, but I'll spare you a read-through of that...  instead I'll put it in the spoiler:

Spoiler (click to show/hide)

The game was praised for it's graphics and gameplay, which also had it's complaints, particularly from people who grew up with the NES Punch-Out!!  Maybe because of that, the Punch-Out!! series went dormant...  at least until 2009, in which Next Level Games, a Canadian developer best known for making the Mario Strikers soccer games, made the highly anticipated return of Punch-Out!! for the Wii.  The game returns to it's NES roots, with the player taking control of Little Mac as he fights his way to becoming World Video Boxing Association champion, with the help of his chocolate obsessed trainer Doc Louis!  All the characters from the original NES game (save Mike Tyson and Mr. Dream) return in this game, as well as Bear Hugger and Aran Ryan from Super Punch-Out!!  the game also features a "new" character, Disco Kid, who was originally supposed to be Kid Quick from the original arcade game.  The gameplay is the same as the NES, in which the play can either choose to play with the Wii Remote like a classic NES controller, or with the Wii Remote and Nunchuk, a la Boxing from Wii Sports.  The player can even use the Wii Balance Board for dodging and ducking.  This game also features a variety of other modes, including a Title Defense mode, where after Mac becomes the champ, all the old boxers come back to face him again with new, improved tactics, Mac's Last Stand, in which Mac faces random opponent after random opponent and if he loses 3 times, he retires permanently (incidentally, Mac is able to face Donkey Kong in this mode!), Exhibition Mode, where the player can complete certain challenges and unlock rewards, as well as practice against certain fighters, and, for the first time in the series, a Head-to-Head multiplayer mode, where two players play as two Little Macs and are even able to transform into a giant version called Giga Mac in this mode!  The game was very popular, selling over a million copies...

Since then, though, there hasn't been much news as far as new Punch-Out!! games go...  So why make a topic like this now?  Well...

<a href="http://www.youtube.com/watch?v=gmtrmAvL5aw" target="_blank">http://www.youtube.com/watch?v=gmtrmAvL5aw</a>

That's right, Little Mac got confirmed as a playable character for Super Smash Bros. for Wii U and 3DS!  Plus, in a bit of strange timing, Game Grumps also started playing the Wii Punch-Out!! around this time...

<a href="http://www.youtube.com/watch?v=E8wN6H9ZM34" target="_blank">http://www.youtube.com/watch?v=E8wN6H9ZM34</a>

So I've been in a really big Punch-Out!! mode lately...  As you can tell, I'm a total nerd when it comes to in-depth Punch-Out!! info...  which is not to say I didn't look some things up when I wrote this...  I just love the series so much, it's one of the few game series where I can't find a single bad thing to say about them, and they're legitimately fun the whole way through!  There's just so much to appreciate about them, whether it be the addictive gameplay or the hilarious and varied characters.  I recently bought and downloaded Punch-Out!! featuring Mr. Dream on the 3DS for my Punch-Out!! on the go, and I just started replaying Punch-Out!! for the Wii...  and God dang, this is so much funnier then I remember, particularly Title Defense Disco Kid!  Seriously, for anyone who's overlooked the series, I highly recommend it!  Punch-Out!! featuring Mr. Dream is available on the Wii, 3DS, and Wii U, and the SNES Super Punch-Out!! is also available on Wii U.  You can buy the Wii Punch-Out!! game here:

http://www.amazon.com/Punch-Out-Nintendo-Wii/dp/B001TOQ8K2

http://www.amazon.com/exec/obidos/ASIN/B005EIIBKY/ref=nosim/7240463-rg2728-00-20?s=merchant

http://www.gamestop.com/wii/games/nintendo-selects-punch-out/92857?utm_source=linkshare&utm_medium=affiliate&utm_campaign=deeplink&cid=afl_10000087&affID=77777&sourceID=RJcopG_LB_Q-dhJnjP9EL_SPzsM0QGd5HA

...I kind of want to ask something to everyone who's played the Punch-Out!! games...  Well, actually I want to ask two things.  One: who's your favorite boxer in the series?  Two: which is the more iconic Punch-Out!! boxer, King Hippo or Bald Bull?  I know that sounds weird, especially if you think that Little Mac is the most iconic, given that he's the main character, but whenever I see/hear people talk about or mention Punch-Out!! the one character people bring up is either King Hippo, who has probably the most memorable character design and strategy and was a regular character in the TV series, Captain N: The Game Master, or Bald Bull, who had the infamous "Bull Charge" attack and appeared in the most games, appearing in the arcade game, the NES game, the SNES game, the Wii game, AND the Arm Wrestling spin-off!  So which do YOU think is more synonymous with the series?

Phew... well, that was a lot of fun to write up! :D

18
Super Smash Bros. / Character Trailers for SSB for Wii U & 3DS
« on: February 18, 2014, 10:59:51 AM »
I decided to make a topic for the various trailers for Super Smash Bros. for Wii U and 3DS, since there are quite a few of them, and they're all pretty awesome.  New trailers will be posted here to comment on, BTW.

Debut Trailer/Villager Comes to Town!
Spoiler (click to show/hide)

Mega Man Joins the Battle!
Spoiler (click to show/hide)

Wii Fit Trainer Weighs In!
Spoiler (click to show/hide)

Sonic Joins the Battle!
Spoiler (click to show/hide)

Rosalina & Luma Launch into Battle!
Spoiler (click to show/hide)

Little Mac Punches In!
Spoiler (click to show/hide)

So, which ones your favorite?  I mean, I think they're all awesome, but for me personally, my favorites would be Little Mac's and Mega Man's trailers.  Little Mac's is just all kinds of awesome, especially since he was one of my most-wanted characters, but Mega Man...  man, his trailer was just all kinds of epic!

Also, while I can find all the other character trailers whenever I search YouTube, Little Mac's doesn't come up...  at least not the one from the Super Smash Bros. channel...  Also, I might just put up normal trailers if they ever do release those.

19
Super Smash Bros. / Sakurai's arm injury getting worse
« on: February 13, 2014, 09:31:38 PM »
Remember how Masahiro Sakurai apparently injured his arm a few months back?  Well, apparently, it's not getting any better:

http://mynintendonews.com/2014/02/13/sounds-as-though-smash-bros-designers-arm-injury-is-getting-worse/

Really makes me want to say cut back on Smash Bros. and take some time to heal, though I know more people will be like "RELEASE SMASH BROS> NOW!" will little regard for his health...  or say "he can rest after he's done with the game!"

Still, this is his job, and he's got work to do, so I appreciate his dedication all the same.

20
Super Smash Bros. / Confirmed Newcomers for SSB4
« on: February 13, 2014, 08:38:22 PM »
Since people keep using the Characters confirmed to return in SSB4 for newcomers, I figure I should make a thread like this to avoid further mishaps like that.

As the title says, this thread is for discussing the newest playable characters in Super Smash Bros. for Wii U and 3DS; this includes speculation on movesets and general praising (or complaining) of new additions.

Confirmed Newcomers:
Villager (Animal Crossing)
Mega Man (Mega Man)
Wii Fit Trainer (Wii Fit)
Rosalina & Luma (Mario)
Little Mac (Punch-Out!!)
Greninja (Pokémon)

Yes, this will be updated should more newcomers be revealed.  I usually stay on top of things like this.  Oh, and this is for characters who are NEW to the Super Smash Bros. series as PLAYABLE CHARACTERS.  Confirmed veterans and non-playable characters don't apply.

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